Version 2.1.0

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Version 2.1.0 was an update for ARMS released on 2017-08-09, serving primarily to balance the game and revamp Training mode.

Changelog

  • Moved Training to the top menu.
  • Added five exercises to Training, and added difficulty level indications.
  • Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
  • When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
  • Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
  • Changed the pause, results, and replay menus in Training to be more convenient.
  • For Best Stage in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration [sic] on them.
  • Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.

Fighter adjustments

Fighter Adjustment(s)
Master Mummy Increased dash speed.
Increased movement speed when jumping.
Mechanica Increased movement speed when jumping.
Kid Cobra Adjusted floatation when performing a jump attack.
Byte & Barq Trained Barq to get up quicker.

ARMS Adjustments

ARMS Adjustment(s)
Boomerang Increased speed when throwing in a wide curve.
Increased extension speed.
Increased homing.
Coolerang Increased extension speed.
Increased homing.
Revolver Increased extension speed.
Improved curving performance.
Increased retraction speed.
Shortened the time needed from starting a rush to firing the first shot.
Retorcher Improved curving performance.
Increased retraction speed.
Increased expansion rate when extending.
Parasol Increased expansion rate when extending.
Increased retraction speed.
Decreased expansion rate for charge attacks.
Megawatt Improved curving performance.
Increased retraction speed.
Slamamander Increased homing
Tribolt Increased extension speed.
Decreased rush damage.
Triblast Increased speed of charge attacks.
Homie Increased rush damage.
Guardian[1] Made it so the electric shock when a charge attack connects lasts longer.
Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
Blorb Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
Seekie Increased retraction speed.[2]
Made it so the electric shock when a charge attack connects doesn’t last as long.
Ramram Increased retraction speed.[2]
Decreased expansion rate for charge attacks.
Decreased speed of charge attacks.
Cracker Increased retraction speed.[2]
Popper
Hydra
Bubb
Buff
Decreased extension speed.
Decreased expansion rate when extending.
  1. The Guardian's charge damage was also increased.
  2. 2.0 2.1 2.2 The official English translation was incorrect; Retraction speed was decreased.
Updates for ARMS
Version 1.0.0 (base game)
Version 1.1.0 LAN PlayArena
Version 2.0.0 Max Brass (Playable) • Sky ArenaNadeRoasterKablammerStatsEventsHedlok Scramble
Version 2.1.0 [balance update]
Version 3.0.0 Lola PopVia DolceFunchukBifflerClapback
Version 3.1.0 Sparring Ring
Version 3.2.0 BadgesRecent ReplaysSpringtron
Version 4.0.0 MisangoTemple GroundsScorpioGlusherSkullyParty Crash
Version 4.1.0 Springtron (Playable)
Version 5.0.0 Dr. Coyle[NAME REDACTED]LokjawParabolaBrrchuk
Version 5.0.1 [balance update]
Version 5.1.0 GalleryTournament Mode
Version 5.2.0 Big Time ARMS
Version 5.3.0 Dashboard
Version 5.4.0 Nintendo Switch Online
Version 5.4.1 "Improvement of gameplay experience"