Version 2.1.0

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◄ Version 2.0.0 Version 2.1.0 Version 3.0.0 ►
Promotional artwork released for Version 2.1.0.

Version 2.1.0 was an update for ARMS released on 2017-08-09, serving primarily to balance the game and revamp Training mode.

Changelog

  • Moved Training to the top menu.
  • Added five exercises to Training, and added difficulty level indications.
  • Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
  • When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
  • Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
  • Changed the pause, results, and replay menus in Training to be more convenient.
  • For Best Stage in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration [sic] on them.
  • Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.

Fighter adjustments

Fighter Adjustment(s)
Master Mummy ▲ Increased dash speed.
▲ Increased movement speed when jumping.
Mechanica ▲ Increased movement speed when jumping.
Kid Cobra Adjusted floatation when performing a jump attack.
Byte & Barq ▲ Trained Barq to get up quicker.

ARMS Adjustments

ARMS Adjustment(s)
Boomerang ▲ Increased speed when throwing in a wide curve.
▲ Increased extension speed.
▲ Increased homing.
Coolerang ▲ Increased extension speed.
▲ Increased homing.
Revolver ▲ Increased extension speed.
▲ Improved curving performance.
▲ Increased retraction speed.
▲ Shortened the time needed from starting a rush to firing the first shot.
Retorcher ▲ Improved curving performance.
▲ Increased retraction speed.
▲ Increased expansion rate when extending.
Parasol ▲ Increased expansion rate when extending.
▲ Increased retraction speed.
▼ Decreased expansion rate for charge attacks.
Megawatt ▲ Improved curving performance.
▲ Increased retraction speed.
Slamamander ▲ Increased homing
Tribolt ▲ Increased extension speed.
▼ Decreased rush damage.
Triblast ▲ Increased speed of charge attacks.
Homie ▲ Increased rush damage.
Guardian[1] ▲ Made it so the electric shock when a charge attack connects lasts longer.
Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
Blorb Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
Seekie ▼ Increased retraction speed.[2]
▼ Made it so the electric shock when a charge attack connects doesn’t last as long.
Ramram ▼ Increased retraction speed.[2]
▼ Decreased expansion rate for charge attacks.
▼ Decreased speed of charge attacks.
Cracker ▼ Increased retraction speed.[2]
Popper
Hydra
Bubb
Buff
▼ Decreased extension speed.
▼ Decreased expansion rate when extending.
  1. ↑ The Guardian's ▲ charge damage was also increased.
  2. ↑ 2.0 2.1 2.2 The official English translation was incorrect; Retraction speed was decreased.
Updates for ARMS
Version 1.0.0 (base game)
Version 1.1.0 LAN Play • Arena
Version 2.0.0 Max Brass (Playable) • Sky Arena • Nade • Roaster • Kablammer • Stats • Events • Hedlok Scramble
Version 2.1.0 [balance update]
Version 3.0.0 Lola Pop • Via Dolce • Funchuk • Biffler • Clapback
Version 3.1.0 Sparring Ring
Version 3.2.0 Badges • Recent Replays• Springtron
Version 4.0.0 Misango • Temple Grounds • Scorpio • Glusher • Skully • Party Crash
Version 4.1.0 Springtron (Playable)
Version 5.0.0 Dr. Coyle • [NAME REDACTED] • Lokjaw • Parabola • Brrchuk
Version 5.0.1 [balance update]
Version 5.1.0 Gallery • Tournament Mode
Version 5.2.0 Big Time ARMS
Version 5.3.0 Dashboard
Version 5.4.0 Nintendo Switch Online
Version 5.4.1 "Improvement of gameplay experience"
Version 5.5.1 Nintendo Switch 2 gameplay enhancements