Skully
Skully | |
---|---|
Type | Unique |
Attribute | Poison |
Weight | Light |
Default Fighter | Misango |
Brand |
The Skully is a unique ARMS weapon with the Poison attribute.
Description
Appearance
This weapon looks like a small bird skull with three feathers on the top of its head. When charged, the beak and eyes glow an intense purple.
Function
"A stripped-down ARM that's sacrificed aesthetics for power and speed. It's basically only skin and bones now. Well, just bones. Poisonous bones." —Official Description
- The Skully flies at a high speed towards the opponent; it has very little curving abilities.
- A Rush is a flurry of quick consecutive jabs; weight class of the projectiles is increased to Medium for the duration of the attack.
Technical data
Damage
Skully | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 70 | 80 | |||||||
Charged | 80 | 90 | |||||||
Rush | 155 (13 total hits) | 155 (13 total hits) |
Frame Data
Skully | |||||
---|---|---|---|---|---|
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 46 frames (0.77 sec. approx) | 11 frames (0.18 sec. approx) | 46 frames (0.77 sec. approx) | 11 frames (0.18 sec. approx) | |
Max duration (charged) | 42 frames (0.7 sec. approx) | 11 frames (0.18 sec. approx) | 43 frames (0.72 sec. approx) | 11 frames (0.18 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 69 frames (1.15 sec. approx) | 11 frames (0.18 sec. approx) | 70 frames (1.17 sec. approx) | 11 frames (0.18 sec. approx) | |
Max duration (charged) | 64 frames (1.07 sec. approx) | 11 frames (0.18 sec. approx) | 65 frames (1.08 sec. approx) | 11 frames (0.18 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | TBD | TBD | TBD | TBD |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main article: Badge Stash
Description | Reward | Design | Unlock Criteria |
---|---|---|---|
You've punched with a Skully 1,000 times. Cawesome! |
60 | Punch 1,000 times with the Skully. |
Gallery
-
Misango with two charged Skullies
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | スカリー Sukarī |
Skully |
Chinese (Traditional) | 骨喙 Gwātfui |
Bone Beak |
Chinese (Simplified) | 骨喙 Gǔhuì |
Bone Beak |
Version History
Version history | ||
---|---|---|
4.0.0 | Added to game. | |
4.1.0 | ▲ Increased curving. ▲ Increased homing. ▶ Decreased floatation of jump attacks. | |
5.0.0 | ▲ Improved curving. ▲ Increased rush damage. | |
5.0.1 | ▲ Improved curving. ▲ Improved homing. | |
5.2.0 | ▲ Increased rush damage. | |
5.3.0 | ▲ Increased charge attack damage. ▼ Decreased homing. | |
5.4.0 | ▲ Increased homing. |