Ramram

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Ramram
Ramram.png
Type Curve
Attribute Fire Fire
Weight Medium
Default Fighter Icon-Min Min.png Min Min
Brand Brand4.svg


The Ramram is a Curve-type ARMS weapon with the Fire attribute.

Description[edit]

Appearance[edit]

The Ramram appears as an orange ring bordered by protrusions capped with green fins. The ring ignites when charged.

Function[edit]

"That same curving path you know and love, now with fire! Great for charring opponents quickly and thoroughly—or for cooking dinner!"
Official Description


  • A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.

Technical data[edit]

Damage[edit]

Uncharged Charged
80 110

Frame data[edit]

Charge state Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 63 frames (1.05 sec. approx) 45 frames (0.75 sec. approx) 63 frames (1.05 sec. approx) 45 frames (0.75 sec. approx)
Maximum duration (charged) 65 frames (1.08 sec. approx) 44 frames (0.73 sec. approx) 65 frames (1.08 sec. approx) 44 frames (0.73 sec. approx)
Maximum duration (Rush) TBD TBD TBD TBD
Maximum duration [Outer Curve] (uncharged) 81 frames (1.35 sec. approx) 50 frames (0.83 sec. approx) 81 frames (1.35 sec. approx) 50 frames (0.83 sec. approx)
Maximum duration [Outer Curve] (charged) 82 frames (1.37 sec. approx) 50 frames (0.83 sec. approx) 82 frames (1.37 sec. approx) 49 frames (0.82 sec. approx)
Maximum duration [Outer Curve] (Rush) TBD TBD TBD TBD
Maximum duration [Inner Curve] (uncharged) 80 frames (1.33 sec. approx) 50 frames (0.83 sec. approx) 80 frames (1.33 sec. approx) 51 frames (0.85 sec. approx)
Maximum duration [Inner Curve] (charged) 82 frames (1.37 sec. approx) 50 frames (0.83 sec. approx) 83 frames (1.38 sec. approx) 49 frames (0.82 sec. approx)
Maximum duration [Inner Curve] (Rush) TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches that do not contact the opponent and are started at the maximum range possible.


Gallery[edit]

Names in other languages[edit]

Language Name Meaning
 Japanese ホットリング
hottoringu
Hot-Ring
 Dutch Ramram Ramram
 French Ramram Ramram
 German Feueram Fire ram
 Italian Ramram Ramram
 Russian Жаррам
Zharram
From жар zhar, fire
 Spanish Igniokram From ignio, latin for fire

Version history[edit]

Version history
1.0.0 Added to game.


Trivia[edit]

  • Similar to the Chakram, the Ramram's angle can be altered during a Rush attack.