Biffler

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Biffler
Arm-biffler-right.png
Type Multi-Shot
Attribute Attrib-Blind.png Blind
Weight Light
Default Fighter Icon-Lola Pop.png Lola Pop
Brand Brand6.svg

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The Biffler is an Multi-Shot-type ARMS weapon with the Blind attribute.

Description

Appearance

The Biffler appears as a tall yellow box housing 3 blue stamp heads arranged vertically. This box along with the stamps, are all adorned with the face of Biff.

Function

"Stamps a certain beloved commentator's image onto your opponent's face and marks particularly jumpy foes. Not a valid passport stamp."
Official Description


  • A vertically oriented Multi-Shot ARM that fires three projectiles. The projectiles will fire in order from top to bottom, with the top projectile having more range than the lower ones.
  • When its charged attack hits an opponent, three circular stamps depicting Biff will appear on the opponent's screen.
  • A Rush simply fires off the weapon normally, dealing multiple hits; weight class of the projectiles is increased to Medium for the duration of the attack.

Technical data

Damage

Biffler
Normal Plus
Uncharged 70 80
Charged 90 100
Rush 120 (3 total hits) 120 (3 total hits)
  • Is capable of landing an additional hit (or 2 against super armor targets) while uncharged that will deal an additional 35 (40 Plus) damage.

Frame data

Biffler
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 53 frames (0.88 sec. approx) 59 frames (0.98 sec. approx) 69 frames (1.15 sec. approx) 15 frames (0.25 sec. approx) 53 frames (0.88 sec. approx) 60 frames (1 sec. approx) 70 frames (1.17 sec. approx) 15 frames (0.25 sec. approx)
Max duration (charged) 58 frames (0.97 sec. approx) 58 frames (0.97 sec. approx) 58 frames (0.97 sec. approx) 16 frames (0.27 sec. approx) 60 frames (1 sec. approx) 60 frames (1 sec. approx) 60 frames (1 sec. approx) 17 frames (0.28 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 63 frames (1.05 sec. approx) 15 frames (0.25 sec. approx) 63 frames (1.05 sec. approx) 15 frames (0.25 sec. approx)
Max duration (charged) 61 frames (1.02 sec. approx) 15 frames (0.25 sec. approx) 62 frames (1.03 sec. approx) 15 frames (0.25 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 50 frames (0.83 sec. approx) 50 frames (0.83 sec. approx) 50 frames (0.83 sec. approx) 18 frames (0.3 sec. approx) 52 frames (0.87 sec. approx) 52 frames (0.87 sec. approx) 52 frames (0.87 sec. approx) 18 frames (0.3 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands. Note: Retraction time for multi-shot ARMS start only when the last projectile starts retracting

Related Badges

Main article: Badge Stash
Description Reward Design Unlock Criteria
You've punched with a Biffler
1,000 times. Nifty!
Token.svg60 Badge-Unknown.png Punch 1,000 times with the Biffler.

Gallery

Names in other languages

Language Name Meaning
 Japanese ジョーカー
Jōkā
Joker
 Chinese (Traditional) 布師拳
Bousī Kyùhn
Biff Fist
 Chinese (Simplified) 布师拳
Bùshī Quán
Biff Fist
 German Trimadeus From Tri (Greek for Three) and Armadeus, german for Biff

Version history

Version history
3.0.0 Added to game.
3.1.0 Increased retraction speed.
3.2.0 Increased retraction speed.

Increased floatiness of jump attacks.

5.4.0 Increased curving.
Increased time from drop to retrieval.


Trivia

  • Whilst also a Blind attribute ARM, the Biffler's blinding trait uses stamps rather than the gel a Blorb does.