Funchuk

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Funchuk
184px
Type Nunchuck
Attribute Attrib-Stun.png Stun
Weight Medium
Default Fighter Icon-Lola Pop.png Lola Pop
Brand Brand1.svg

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The Funchuk is a unique ARMS weapon with the Stun attribute.

Description[edit]

Appearance[edit]

Function[edit]

"Its whirling stick thwacks opponents silly and will switch up its spin during jumps. You may feel the need to yell "hi-yah" when it's equipped."
Official Description


  • The movement and function of the Funchuk changes depending on the state of the fighter.
  • While airborne, the Funchuk launches straight forward in a wall-like circle for a wide hit range and can block any medium or light weight arms as it attacks.
  • While grounded, it spins vertically and tracks enemies in a similar fashion to the Homie.
  • A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.

Technical data[edit]

Damage[edit]

Funchuk
Normal Plus
Uncharged 80 90
Charged 100 110
Rush 195 (20 total hits) 195 (20 total hits)


Frame data[edit]

Funchuk
Status Duration (Stun) 57 frames (0.95 sec. approx)
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 81 frames (1.35 sec. approx) 17 frames (0.28 sec. approx) 89 frames (1.48 sec. approx) 17 frames (0.28 sec. approx)
Max duration (charged) 76 frames (1.27 sec. approx) 17 frames (0.28 sec. approx) 82 frames (1.37 sec. approx) 18 frames (0.3 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 68 frames (1.13 sec. approx) 17 frames (0.28 sec. approx) 71 frames (1.18 sec. approx) 17 frames (0.28 sec. approx)
Max duration (charged) 63 frames (1.05 sec. approx) 17 frames (0.28 sec. approx) 64 frames (1.07 sec. approx) 17 frames (0.28 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.



Related Badges[edit]

Main article: Badge Stash
Description Reward Design Unlock Criteria
You won a battle as Min Min using
the Funchuk. Martial arts level-up!
Token.svg30 File:Badge-MinMin7.png Defeat an opponent using Min Min equipped with the Funchuk on at least one ARM.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
 Japanese ヌンチャク
Nunchaku
Nunchaku
 German Funchuck Funchuk

Version history[edit]

Version history
3.0.0 Added to game.
3.1.0 Increased the time span from exceeding a target until retraction.

Adjusted how damage multipliers for Rush attacks function. Total damage when connecting with all hits is unchanged.
Fixed issue during online play when Rush damage would increase under certain conditions.
Fixed an issue where at times an opponent’s throw could be deflected with a successfully completing throw attack.