Funchuk

From ARMS Institute, the ARMS Wiki
Jump to navigation Jump to search
Funchuk
Type Nunchuck
Attribute Stun
Weight Medium
Default Fighter Lola Pop
Brand

This page is a stub and needs more information. Please help ARMS Institute by expanding it.

The Funchuk is a unique ARMS weapon with the Stun attribute.

Description

Appearance

The Funchuk's design is highly based around the weapon Nunchacku, or Nunchucks. The ARM itself is designed appear as a cyan and gray hand holding the black and light green nunchucks. A stylized version of the manufacturer logo appears on the base the hand. When charge the handle closest to the hand remain stationary as the other handle will continuously spin in a diagonal motion. There's a hexagonal pattern within the hand.

Function

"Its whirling stick thwacks opponents silly and will switch up its spin during jumps. You may feel the need to yell "hi-yah" when it's equipped."
Official Description


  • The movement and function of the Funchuk changes depending on the state of the fighter.
    • While airborne, the Funchuk launches straight forward in a wall-like circle for a wide hit range and can block any medium or light weight arms as it attacks.
    • While grounded, it spins vertically and tracks enemies in a similar fashion to the Homie.
  • A Rush is a rapid flurry of energy waves which mimic the nunchuk, the shape of the energy wave will change when used on the ground of in the air; weight class of the projectiles is increased to Heavy for the duration of the attack.

Technical data

Damage

Funchuk
Normal Plus
Uncharged 80 90
Charged 100 110
Rush 195 (20 total hits) 195 (20 total hits)

Frame data

Funchuk
Status Duration (Stun) 57 frames (0.95 sec. approx)
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 81 frames (1.35 sec. approx) 17 frames (0.28 sec. approx) 89 frames (1.48 sec. approx) 17 frames (0.28 sec. approx)
Max duration (charged) 76 frames (1.27 sec. approx) 17 frames (0.28 sec. approx) 82 frames (1.37 sec. approx) 18 frames (0.3 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 68 frames (1.13 sec. approx) 17 frames (0.28 sec. approx) 71 frames (1.18 sec. approx) 17 frames (0.28 sec. approx)
Max duration (charged) 63 frames (1.05 sec. approx) 17 frames (0.28 sec. approx) 64 frames (1.07 sec. approx) 17 frames (0.28 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Related Badges

Main article: Achievements
Description Reward Design Unlock Criteria
You won a battle as Min Min using
the Funchuk. Martial arts level-up!
Token30 Defeat an opponent using Min Min equipped with the Funchuk on at least one ARM.
You've punched with a Funchuk
1,000 times. So fun!
Token60 Punch 1,000 times with the Funchuk.
You reenacted the Ver. 3 title screen illustration. Agility vs. grace! Token30 Participate in a fight between Ribbon Girl wielding
double Sparkys and Lola Pop wielding double
Funchuks.

Gallery

Names in other languages

Language Name Meaning
 Japanese ヌンチャク
Nunchaku
Nunchaku
 Chinese (Traditional) 雙節棍
Sēungjitgwan
Nunchaku
 Chinese (Simplified) 双节棍
Shuāngjiégùn
Nunchaku
 German Funchuck Funchuk

Version history

Version history
3.0.0 Added to game.
3.1.0 Increased the time span from exceeding a target until retraction.

Adjusted how damage multipliers for Rush attacks function. Total damage when connecting with all hits is unchanged.
Fixed issue during online play when Rush damage would increase under certain conditions.
Fixed an issue where at times an opponent’s throw could be deflected with a successfully completing throw attack.

5.4.0 Decreased speed of charge attacks.
Increased speed of jump attacks.