Whammer

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Whammer
Whammer.png
Type Hammer
Attribute Attrib-Stun.png Stun
Weight Heavy
Default Fighter Icon-Mechanica.png Mechanica
Brand Brand5.svg


The Whammer is a Hammer-type ARMS weapon with the Stun attribute.

Description[edit]

Appearance[edit]

The Whammer appears as a blue and green hammer, with logos plastered over most surfaces.

Function[edit]

"These bulky ARMS shrug off attacks and give great peace of mind! Originally developed for construction, they're now refined for competition."
Official Description


  • The Whammer hones in on the targeted enemy Fighter, appearing and then smashing them from above, like a hammer.
  • It can be curved to change which direction it travels towards the targeted enemy Fighter.
  • When charged, it moves quicker, gains size and stuns stuns the enemy Fighter on impact.
  • A Rush will increase the weight class of the projectiles to S.Heavy for the duration of the attack.

Technical data[edit]

Damage[edit]

Whammer
Normal Plus
Uncharged 100 110
Charged 120 130
Rush 195 (4 total hits) 195 (4 total hits)


Frame data[edit]

Whammer
Status Duration (Stun) 57 frames (0.95 sec. approx)
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 97 frames (1.62 sec. approx) 37 frames (0.62 sec. approx) 99 frames (1.65 sec. approx) 37 frames (0.62 sec. approx)
Max duration (uncharged) [Outer Curve] 97 frames (1.62 sec. approx) 37 frames (0.62 sec. approx) 99 frames (1.65 sec. approx) 37 frames (0.62 sec. approx)
Max duration (uncharged) [Inner Curve] 97 frames (1.62 sec. approx) 37 frames (0.62 sec. approx) 99 frames (1.65 sec. approx) 37 frames (0.62 sec. approx)
Max duration (charged) 95 frames (1.58 sec. approx) 36 frames (0.6 sec. approx) 97 frames (1.62 sec. approx) 37 frames (0.62 sec. approx)
Max duration (charged) [Outer Curve] 95 frames (1.58 sec. approx) 37 frames (0.62 sec. approx) 97 frames (1.62 sec. approx) 37 frames (0.62 sec. approx)
Max duration (charged) [Inner Curve] 95 frames (1.58 sec. approx) 37 frames (0.62 sec. approx) 97 frames (1.62 sec. approx) 37 frames (0.62 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 67 frames (1.12 sec. approx) 29 frames (0.48 sec. approx) 69 frames (1.15 sec. approx) 29 frames (0.48 sec. approx)
Max duration (charged) 66 frames (1.1 sec. approx) 29 frames (0.48 sec. approx) 70 frames (1.17 sec. approx) 29 frames (0.48 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 135 frames (2.25 sec. approx) 42 frames (0.7 sec. approx) 136 frames (2.27 sec. approx) 42 frames (0.7 sec. approx)
Max duration [Outer Curve] 135 frames (2.25 sec. approx) 42 frames (0.7 sec. approx) 136 frames (2.27 sec. approx) 42 frames (0.7 sec. approx)
Max duration [Inner Curve] 135 frames (2.25 sec. approx) 42 frames (0.7 sec. approx) 136 frames (2.27 sec. approx) 42 frames (0.7 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.





Gallery[edit]

Names in other languages[edit]

Language Name Meaning
 Japanese ヘビィハンマー
Hebī Hanmā
Heavy Hammer
 Dutch Supersloper Super demolisher
 French Marteau Hammer
 German Jumbo-Hammer Jumbo Hammer
 Italian Martellone From martello, hammer
 Russian Кувалда
Kuvalda
Sledgehammer
 Spanish Martillo Hammer

Version history[edit]

Version history
1.0.0 Added to game.
3.2.0 Increased speed of charge attacks.
4.0.0 Increased homing.
4.1.0 Increased retraction speed.
Increased homing.
5.0.0 Lessened deceleration when knocking down mid-weight ARMS.


Trivia[edit]

  • The Whammer has a similar appearance to a toy squeak hammer, and on impact does indeed sound like it is squeaking.