Scorpio

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Scorpio
Scorpio.png
Type Unique
Attribute Attrib-Poison.png Poison
Weight Medium
Default Fighter Icon-Misango.png Misango
Brand Brand7.svg

The Scorpio is a unique ARMS weapon with the Poison attribute.

Description[edit]

Appearance[edit]

The Scorpio appears as a small, round, green and purple, robotic scorpion.

Function[edit]

"A scorpion that scuttles, jumps on opponents, and poisons them! watch it curl up into a little disc as it flies back to you. It's surprisingly cute."


  • This ARM launches in an arc for a short distance after being fired. If it hits the ground, it will "run" on the floor until it reaches its maximum range or hits an enemy.
  • When a charged shot from this ARM hits an opponent, it applies a damage-over-time effect.

Technical Data[edit]

Damage[edit]

Scorpio
Normal Plus
Uncharged 90 100
Charged 100 110
Rush 160 (4 total hits) 160 (4 total hits)


Frame data[edit]

Scorpio
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 135 frames (2.25 sec. approx) 29 frames (0.48 sec. approx) 67 frames (1.12 sec. approx) 33 frames (0.55 sec. approx)
Max duration (uncharged) [Outer Curve] 135 frames (2.25 sec. approx) 29 frames (0.48 sec. approx) 70 frames (1.17 sec. approx) 34 frames (0.57 sec. approx)
Max duration (uncharged) [Inner Curve] 135 frames (2.25 sec. approx) 29 frames (0.48 sec. approx) 70 frames (1.17 sec. approx) 35 frames (0.58 sec. approx)
Max duration (charged) 128 frames (2.13 sec. approx) 29 frames (0.48 sec. approx) 64 frames (1.07 sec. approx) 33 frames (0.55 sec. approx)
Max duration (charged) [Outer Curve] 129 frames (2.15 sec. approx) 29 frames (0.48 sec. approx) 67 frames (1.12 sec. approx) 34 frames (0.57 sec. approx)
Max duration (charged) [Inner Curve] 129 frames (2.15 sec. approx) 29 frames (0.48 sec. approx) 67 frames (1.12 sec. approx) 34 frames (0.57 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 66 frames (1.1 sec. approx) 29 frames (0.48 sec. approx) 68 frames (1.13 sec. approx) 29 frames (0.48 sec. approx)
Max duration (charged) 64 frames (1.07 sec. approx) 28 frames (0.47 sec. approx) 64 frames (1.07 sec. approx) 29 frames (0.48 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 45 frames (0.75 sec. approx) 31 frames (0.52 sec. approx) 46 frames (0.77 sec. approx) 31 frames (0.52 sec. approx)
Max duration [Outer Curve] 47 frames (0.78 sec. approx) 31 frames (0.52 sec. approx) 47 frames (0.78 sec. approx) 31 frames (0.52 sec. approx)
Max duration [Inner Curve] 47 frames (0.78 sec. approx) 31 frames (0.52 sec. approx) 48 frames (0.8 sec. approx) 32 frames (0.53 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.





Gallery[edit]

Version History[edit]

Version history
4.0.0 Added to game.
4.1.0 Increased curving.
Increased expansion rate of charge attacks.
Shortened wait time prior to scorpion jumping.
Decreased extension speed.
Decreased speed of charge attacks.
Decreased homing during jumping attacks.
Decreased flotation during jump attacks.
5.0.0 Increased retraction speed.

Shortened waiting time between flying off and retrieval.
Fixed issue where time needed for retraction could be greatly protracted.

5.3.0 Increased charge attack damage.
Decreased retraction speed.


Names in other languages[edit]

Language Name Meaning
 Japanese スコルピオ
Sukorupio
Scorpio

Trivia[edit]

  • This ARM, alongside the Glusher and the Skully, is one of the first ARMS of the Poison attribute.