Scorpio

From ARMS Institute, the ARMS Wiki
Jump to navigation Jump to search
Scorpio
Arm-Scorpio-Right.png
Type Unique
Attribute Attrib-Poison.png Poison
Weight Medium
Default Fighter Icon-Misango.png Misango
Brand Brand7.svg

The Scorpio is a unique ARMS weapon with the Poison attribute.

Description

Appearance

The Scorpio appears as a small, round, green and purple, robotic scorpion.

Function

"A scorpion that scuttles, jumps on opponents, and poisons them! watch it curl up into a little disc as it flies back to you. It's surprisingly cute."


  • When on the grounded, this ARM launches in an arc for a short distance after being fired. If it hits the ground, it will "run" on the floor until it reaches its maximum range or hits an enemy.
  • When used midair, the ARMS will fly towards the target like a boomerang with a much shallower arc.
  • A Rush fires off the scorpion like a frisbee, if it misses it'll loop and return, if it lands it will cycle around hitting the target multiple times; weight class of the projectiles is increased to Heavy for the duration of the attack.

Technical Data

Damage

Scorpio
Normal Plus
Uncharged 90 100
Charged 100 110
Rush 160 (4 total hits) 160 (4 total hits)

Frame data

Scorpio
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 135 frames (2.25 sec. approx) 29 frames (0.48 sec. approx) 67 frames (1.12 sec. approx) 33 frames (0.55 sec. approx)
Max duration (uncharged) [Outer Curve] 135 frames (2.25 sec. approx) 29 frames (0.48 sec. approx) 70 frames (1.17 sec. approx) 34 frames (0.57 sec. approx)
Max duration (uncharged) [Inner Curve] 135 frames (2.25 sec. approx) 29 frames (0.48 sec. approx) 70 frames (1.17 sec. approx) 35 frames (0.58 sec. approx)
Max duration (charged) 128 frames (2.13 sec. approx) 29 frames (0.48 sec. approx) 64 frames (1.07 sec. approx) 33 frames (0.55 sec. approx)
Max duration (charged) [Outer Curve] 129 frames (2.15 sec. approx) 29 frames (0.48 sec. approx) 67 frames (1.12 sec. approx) 34 frames (0.57 sec. approx)
Max duration (charged) [Inner Curve] 129 frames (2.15 sec. approx) 29 frames (0.48 sec. approx) 67 frames (1.12 sec. approx) 34 frames (0.57 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 66 frames (1.1 sec. approx) 29 frames (0.48 sec. approx) 68 frames (1.13 sec. approx) 29 frames (0.48 sec. approx)
Max duration (charged) 64 frames (1.07 sec. approx) 28 frames (0.47 sec. approx) 64 frames (1.07 sec. approx) 29 frames (0.48 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 45 frames (0.75 sec. approx) 31 frames (0.52 sec. approx) 46 frames (0.77 sec. approx) 31 frames (0.52 sec. approx)
Max duration [Outer Curve] 47 frames (0.78 sec. approx) 31 frames (0.52 sec. approx) 47 frames (0.78 sec. approx) 31 frames (0.52 sec. approx)
Max duration [Inner Curve] 47 frames (0.78 sec. approx) 31 frames (0.52 sec. approx) 48 frames (0.8 sec. approx) 32 frames (0.53 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Related Badges

Main article: Achievements
Description Reward Design Unlock Criteria
You won a battle as Kid Cobra using
the Scorpio. Reminds me of the tale
of the snake and scorpion! No, wait...
Token.svg30 Badge-Fixed-GlyphKidCobra.png Defeat an opponent using Kid Cobra equipped with the Scorpio on at least one ARM.
You've punched with a Scorpio
1,000 times. Sharp!
Token.svg60 Badge-Unknown.png Punch 1,000 times with the Scorpio.
You reenacted the Ver. 4 title screen illustration. A clash of legends! Token.svg30 Badge-Unknown.png Participate in a fight between Ninjara wielding
double Chakrams and Misango wielding double
Scorpios.

Gallery

Version History

Version history
4.0.0 Added to game.
4.1.0 Increased curving.
Increased expansion rate of charge attacks.
Shortened wait time prior to scorpion jumping.
Decreased extension speed.
Decreased speed of charge attacks.
Decreased homing during jumping attacks.
Decreased flotation during jump attacks.
5.0.0 Increased retraction speed.

Shortened waiting time between flying off and retrieval.
Fixed issue where time needed for retraction could be greatly protracted.

5.3.0 Increased charge attack damage.
Decreased retraction speed.
5.4.0 Reduced extension speed.
Increased retraction speed.
Increased time from drop to retrieval.


Names in other languages

Language Name Meaning
 Japanese スコルピオ
Sukorupio
Scorpio
 Chinese (Traditional) 蠍子
Hitjí
Scorpion
 Chinese (Simplified) 蝎子
Xiēzi
Scorpion

Trivia

  • This ARM, alongside the Glusher and the Skully, is one of the first and only ARMS of the Poison attribute.