Version 2.0.0: Difference between revisions

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[[File:Version2Art.jpg|thumb|Artwork created for Version 2.0.0's release.]]
{{VersionTabs|linkPrev=Version 1.1.0|linkNext=Version 2.1.0}}
 
[[File:Max Brass Title.jpg|thumb|The alternate title screen of Version 2.0.0.]]
'''Version 2.0.0''' is an update to [[ARMS (game)|ARMS]] that was released on {{#dateformat:2017-07-11}}. It adds [[Max Brass]].
'''Version 2.0.0''' is an update to [[ARMS (game)|ARMS]] that was released on {{#dateformat:2017-07-11}}. It adds [[Max Brass]].
== Features ==
== Features ==
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*New [[ARMS (equipment)|ARMS]] [[Nade]], [[Roaster]], and [[Kablammer]] added.
*New [[ARMS (equipment)|ARMS]] [[Nade]], [[Roaster]], and [[Kablammer]] added.
*New stage [[Sky Arena]] added.
*New stage [[Sky Arena]] added.
*New versus mode [[Hedlok Scramble]] added. Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
*New versus mode [[Hedlok Scramble]] added. Punch or touch the capsule containing the [[Hedlok]] mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
*[[Stats]] added to the Top Menu. Check stats such as your most used fighter, best stage, and ARM accuracy.
*[[Stats]] added to the Top Menu. Check stats such as your most used fighter, best stage, and ARM accuracy.
*[[Events]] added to the Top Menu. Here you can set whether or not you want to join official online events.
*[[Events]] added to the Top Menu. Here you can set whether or not you want to join official online events.


== Fixes ==
== Fixes ==
*Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
 
*[[Snake Park]] has been swapped out for Sky Arena in the [[Ranked Match]] stage roster.
*Raised highest rank in Ranked Match to 20.
*Raised highest rank in Ranked Match to 20.
*Increased the penalty for disconnecting during Ranked Match play.
*Increased the penalty for disconnecting during Ranked Match play.
*Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang
*Improved visibility during charge attacks for the [[Popper]] and [[Cracker]].
*Increased movement speed of the Guardian.
*Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: [[Hydra]]
*Improved visibility during charge attacks for the Popper and Cracker.
*Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra
*Increased the amount of time it takes to recover when a grab is deflected with a single punch.
*Increased the amount of time it takes to recover when a grab is deflected with a single punch.
*Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.
*Fixed issue where ARMS such as [[Blorb]] and [[Megaton]] would catch on the ground and fail to fire.
*Decreased the distance Kid Cobra travels when jumping.
*Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
*Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
*Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
*Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
*Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
*Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
*Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
*In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
*In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
*In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
*In online play, fixed various issues with [[V-Ball]] including an issue where the ball would remain grounded and play would not proceed.
*In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
*In online play, fixed issue where sometimes pillars in the [[Scrapyard]] would not be destructible.
*In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.
 
===[[Fighter]] adjusments===
{| class="wikitabley"
! Fighter !! Adjustment(s)
|-
! [[Ribbon Girl]]
| Fixed issue where in some instances she could remain airborne for an overlong period of time while continually attacking.
|-
! [[Ninjara]]
| Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
|-
! [[Byte & Barq]]
| In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
|-
! [[Kid Cobra]]
| {{nerf}} Decreased distance while jumping.
|}
 
===[[ARMS (equipment)|ARMS]] Adjustments===
{| class="wikitabley"
! ARMS !! Adjustment(s)
|-
! [[Megaton]]
| rowspan="5" | {{buff}} Increased retraction speed.
|-
! [[Megawatt]]
|-
! [[Boomerang]]
|-
! [[Revolver]]
|-
! [[Retorcher]]
|-
! [[Guardian]]
| {{buff}} Increased extension speed.
|-
! rowspan="2" | [[Popper]]<br>[[Cracker]]
| {{nerf}} Increased retraction time after being knocked down.
|-
| {{change}} Improved visibility of charge attacks.
|-
! rowspan="2" | [[Hydra]]
| {{nerf}} Increased retraction time after being knocked down.
|-
| {{nerf}} Decreased the amount of damage when rush connects with multiple consecutive hits.
|-
! [[Triblast]]
| Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
|-
! [[Slapamander]]
| Fixed issue where it would sometimes fail to hit Helix when he is extended.
|}
 
 
{{NavboxUpdate}}
{{NavboxUpdate}}

Latest revision as of 20:34, 13 August 2020

◄ Version 1.1.0 Version 2.0.0 Version 2.1.0 ►
The alternate title screen of Version 2.0.0.

Version 2.0.0 is an update to ARMS that was released on 2017-07-11. It adds Max Brass.

Features

  • ARMS League Commissioner Max Brass added as a playable character.
  • New ARMS Nade, Roaster, and Kablammer added.
  • New stage Sky Arena added.
  • New versus mode Hedlok Scramble added. Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
  • Stats added to the Top Menu. Check stats such as your most used fighter, best stage, and ARM accuracy.
  • Events added to the Top Menu. Here you can set whether or not you want to join official online events.

Fixes

  • Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
  • Raised highest rank in Ranked Match to 20.
  • Increased the penalty for disconnecting during Ranked Match play.
  • Improved visibility during charge attacks for the Popper and Cracker.
  • Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Hydra
  • Increased the amount of time it takes to recover when a grab is deflected with a single punch.
  • Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
  • Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
  • In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
  • In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
  • In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.

Fighter adjusments

Fighter Adjustment(s)
Ribbon Girl Fixed issue where in some instances she could remain airborne for an overlong period of time while continually attacking.
Ninjara Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
Byte & Barq In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
Kid Cobra Decreased distance while jumping.

ARMS Adjustments

ARMS Adjustment(s)
Megaton Increased retraction speed.
Megawatt
Boomerang
Revolver
Retorcher
Guardian Increased extension speed.
Popper
Cracker
Increased retraction time after being knocked down.
Improved visibility of charge attacks.
Hydra Increased retraction time after being knocked down.
Decreased the amount of damage when rush connects with multiple consecutive hits.
Triblast Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
Slapamander Fixed issue where it would sometimes fail to hit Helix when he is extended.


Updates for ARMS
Version 1.0.0 (base game)
Version 1.1.0 LAN PlayArena
Version 2.0.0 Max Brass (Playable) • Sky ArenaNadeRoasterKablammerStatsEventsHedlok Scramble
Version 2.1.0 [balance update]
Version 3.0.0 Lola PopVia DolceFunchukBifflerClapback
Version 3.1.0 Sparring Ring
Version 3.2.0 BadgesRecent ReplaysSpringtron
Version 4.0.0 MisangoTemple GroundsScorpioGlusherSkullyParty Crash
Version 4.1.0 Springtron (Playable)
Version 5.0.0 Dr. Coyle[NAME REDACTED]LokjawParabolaBrrchuk
Version 5.0.1 [balance update]
Version 5.1.0 GalleryTournament Mode
Version 5.2.0 Big Time ARMS
Version 5.3.0 Dashboard
Version 5.4.0 Nintendo Switch Online
Version 5.4.1 "Improvement of gameplay experience"