Chakram: Difference between revisions
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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Chakram | |name=Chakram | ||
|image= | |image=arm-chakram-right.png | ||
|type=Curve | |type=Curve | ||
|attribute=Stun | |attribute=Stun | ||
Line 7: | Line 7: | ||
|fighter=Ninjara | |fighter=Ninjara | ||
|brand=brand4}} | |brand=brand4}} | ||
{{BiffQuoteIntro|Watch out for his signature Chakram ARMS. They come flying in at crazy angles!}} | |||
The '''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute. | The '''Chakram''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Stun]] attribute. | ||
Line 17: | Line 17: | ||
{{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* A [[Rush_Gauge|Rush]] | * Curved trajectory ARM, its travel speed is constant, resulting in it taking a variable amount of time to reach its destination depending on its thrown angle. | ||
* A [[Rush_Gauge|Rush]] fires off a flurry on rams; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | ==Technical data== | ||
===Damage=== | ===Damage=== | ||
{ | {{ARMDamage | ||
| | |udamage=80 | ||
|cdamage=100 | |||
|rdamage=200 | |||
| | |rushhits=13 | ||
| | }} | ||
| | |||
===Frame data=== | ===Frame data=== | ||
{{FrameData | {{FrameData | ||
| | |type=Curve | ||
| | |status= Stun | ||
| | |statduration= 57 | ||
| | |ugroundextend= 61 | ||
|ugroundretract= 44 | |||
|uairextend= 62 | |||
|uairretract= 44 | |||
|cgroundextend= 63 | |||
|cgroundretract= 43 | |||
|cairextend= 64 | |||
|cairretract= 43 | |||
|uoutgroundextend= 76 | |||
|uoutgroundretract= 47 | |||
|uoutairextend= 79 | |||
|uoutairretract= 48 | |||
|coutgroundextend= 80 | |||
|coutgroundretract= 48 | |||
|coutairextend= 81 | |||
|coutairretract= 49 | |||
|uingroundextend= 78 | |||
|uingroundretract= 49 | |||
|uinairextend= 78 | |||
|uinairretract= 49 | |||
|cingroundextend= 79 | |||
|cingroundretract= 48 | |||
|cinairextend= 80 | |||
|cinairretract= 49 | |||
|ugrabgroundextend= 69 | |||
|ugrabgroundretract= 44 | |||
|ugrabairextend= 70 | |||
|ugrabairretract= 44 | |||
|cgrabgroundextend= 72 | |||
|cgrabgroundretract= 44 | |||
|cgrabairextend= 73 | |||
|cgrabairretract= 44 | |||
|rgroundextend | |||
|rgroundretract | |||
|rairextend | |||
|rairretract | |||
|routgroundextend | |||
|routgroundretract | |||
|routairextend | |||
|routairretract | |||
|ringroundextend | |||
|ringroundretract | |||
|rinairextend | |||
|rinairretract | |||
}} | }} | ||
==Related Badges== | |||
:''Main article: [[Achievements]]'' | |||
{| class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You've punched with a [[Chakram]]<br>1,000 times. Ram!|60|Unknown|Punch 1,000 times with the Chakram.}} | |||
{{BadgesTableRow|You reenacted the Ver. 4 title screen illustration. A clash of legends!|30|Unknown|Participate in a fight between [[Ninjara]] wielding<br>double [[Chakram]]s and [[Misango]] wielding double<br>[[Scorpio]]s.}} | |||
|} | |||
==Gallery== | ==Gallery== | ||
Line 54: | Line 99: | ||
|JapR=Chakuramu | |JapR=Chakuramu | ||
|JapM=Chakram | |JapM=Chakram | ||
|ChiT=環刃 | |||
|ChiTR=Wàahnyahn | |||
|ChiTM=Chakram | |||
|ChiS=环刃 | |||
|ChiSR=Huánrèn | |||
|ChiSM=Chakram | |||
|Dut=Chakram | |Dut=Chakram | ||
|DutM=Chakram | |DutM=Chakram | ||
Line 81: | Line 132: | ||
|name5=4.0.0 | |name5=4.0.0 | ||
|change5={{nerf}} Decreased expansion rate for charge attacks. | |change5={{nerf}} Decreased expansion rate for charge attacks. | ||
|name6=5.0.1 | |||
|change6={{Nerf}} Decreased homing. | |||
|name7=5.2.0 | |||
|change7={{nerf}} Decreased expansion rate for charge attacks. | |||
|name8=5.3.0 | |||
|change8={{nerf}} Decreased charge attack speed. | |||
|name9=5.4.0 | |||
|change9=Increased flotation for jump attacks. <br> {{Nerf}} Decreased homing. | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* Like the [[Ramram]], these ARMS can be angled during a [[Rush_Gauge|Rush]] attack. | * Like the [[Ramram]], these ARMS can be angled during a [[Rush_Gauge|Rush]] attack. | ||
* In an earlier build of the game it had a much different design, the grey chain pattern that covered two of the three fin-like protrusions was more visible. | |||
* The name comes from the Sanskrit word for "wheel"/"disk"/"circle". | |||
{{NavboxARMS}} | {{NavboxARMS}} |
Latest revision as of 01:45, 11 April 2021
Chakram | |
---|---|
Type | Curve |
Attribute | Stun |
Weight | Medium |
Default Fighter | Ninjara |
Brand |
|
The Chakram is a Curve-type ARMS weapon with the Stun attribute.
Description
Appearance
The Chakram appears as a black ring with protrusions capped by blue fins.
Function
"Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal." —Official Description
- Curved trajectory ARM, its travel speed is constant, resulting in it taking a variable amount of time to reach its destination depending on its thrown angle.
- A Rush fires off a flurry on rams; weight class of the projectiles is increased to Heavy for the duration of the attack.
Technical data
Damage
Chakram | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 80 | 90 | |||||||
Charged | 100 | 110 | |||||||
Rush | 200 (13 total hits) | 200 (13 total hits) |
Frame data
Chakram | |||||
---|---|---|---|---|---|
Status Duration (Stun) | 57 frames (0.95 sec. approx) | ||||
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 61 frames (1.02 sec. approx) | 44 frames (0.73 sec. approx) | 62 frames (1.03 sec. approx) | 44 frames (0.73 sec. approx) | |
Max duration (uncharged) [Outer Curve] | 76 frames (1.27 sec. approx) | 47 frames (0.78 sec. approx) | 79 frames (1.32 sec. approx) | 48 frames (0.8 sec. approx) | |
Max duration (uncharged) [Inner Curve] | 78 frames (1.3 sec. approx) | 49 frames (0.82 sec. approx) | 78 frames (1.3 sec. approx) | 49 frames (0.82 sec. approx) | |
Max duration (charged) | 63 frames (1.05 sec. approx) | 43 frames (0.72 sec. approx) | 64 frames (1.07 sec. approx) | 43 frames (0.72 sec. approx) | |
Max duration (charged) [Outer Curve] | 80 frames (1.33 sec. approx) | 48 frames (0.8 sec. approx) | 81 frames (1.35 sec. approx) | 49 frames (0.82 sec. approx) | |
Max duration (charged) [Inner Curve] | 79 frames (1.32 sec. approx) | 48 frames (0.8 sec. approx) | 80 frames (1.33 sec. approx) | 49 frames (0.82 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 69 frames (1.15 sec. approx) | 44 frames (0.73 sec. approx) | 70 frames (1.17 sec. approx) | 44 frames (0.73 sec. approx) | |
Max duration (charged) | 72 frames (1.2 sec. approx) | 44 frames (0.73 sec. approx) | 73 frames (1.22 sec. approx) | 44 frames (0.73 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | TBD | TBD | TBD | TBD | |
Max duration [Outer Curve] | TBD | TBD | TBD | TBD | |
Max duration [Inner Curve] | TBD | TBD | TBD | TBD |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main article: Achievements
Description | Reward | Design | Unlock Criteria |
---|---|---|---|
You've punched with a Chakram 1,000 times. Ram! |
60 | Punch 1,000 times with the Chakram. | |
You reenacted the Ver. 4 title screen illustration. A clash of legends! | 30 | Participate in a fight between Ninjara wielding double Chakrams and Misango wielding double Scorpios. |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | チャクラム Chakuramu |
Chakram |
Chinese (Traditional) | 環刃 Wàahnyahn |
Chakram |
Chinese (Simplified) | 环刃 Huánrèn |
Chakram |
Dutch | Chakram | Chakram |
French | Chakram | Chakram |
German | Chakram | Chakram |
Italian | Chakram | Chakram |
Russian | Шакрам Shakram |
From English name |
Spanish | Chakram | Chakram |
Version History
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
1.1.0 | Fixed issue where this ARM would pass through the purple light boxes in the Ribbon Ring stage. | |
3.0.0 | ▲ Increased extension speed. ▲ Increased speed of charge attack. | |
3.1.0 | ▼ Decreased speed of charged attacks. | |
4.0.0 | ▼ Decreased expansion rate for charge attacks. | |
5.0.1 | ▼ Decreased homing. | |
5.2.0 | ▼ Decreased expansion rate for charge attacks. | |
5.3.0 | ▼ Decreased charge attack speed. | |
5.4.0 | Increased flotation for jump attacks. ▼ Decreased homing. |