Nade: Difference between revisions

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{{InfoboxARMS
{{InfoboxARMS
|name=Nade
|name=Nade
|image=Nade.png
|image=arm-nade-right.png
|type=Glove
|type=Glove
|attribute=Explosion
|attribute=Explosion
Line 11: Line 11:
==Description==
==Description==
===Appearance===
===Appearance===
The Nade is clearly based off of its namesake (a stereotypical grenade) while also resembling a closed fist, the main body of the grenade in place of fingers and the pin representing the thumb.
The Nade is clearly based off of its namesake (a stereotypical 'pineapple' grenade) while also resembling a closed fist, the main body of the grenade in place of fingers and the striking lever representing the thumb.


===Function===
===Function===
{{FlavorText|High-risk, high-reward explosive gloves that detonate on impact. They lack a guidance system, so they'll really test your skills.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|High-risk, high-reward explosive gloves that detonate on impact. They lack a guidance system, so they'll really test your skills.|[http://arms.nintendo.com/arms/ Official Description]}}


The Nade deals the most damage of any glove ARM in the game. However, it is also the slowest glove. A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
* Traditional Boxing Glove ARM, its flight trajectory is entirely manually controlled.
* The Nade deals the most damage of any glove ARM in the game. However, it is also the slowest glove.
* A [[Rush_Gauge|Rush]] is a flurry of quick consecutive punches; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack.


==Technical data==
==Technical data==
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|rairretract
|rairretract
}}
}}
==Related Badges==
:''Main article: [[Badge Stash]]''
{| class="wikitable unsortable"
|-
! width="280px" | Description !! Reward !! Design !! Unlock Criteria
{{BadgesTableRow|You've punched with a [[Nade]]<br>1,000 times. Boom!|60|Unknown|Punch 1,000 times with the Nade.}}
|}


==Gallery==
==Gallery==
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|JapR=Ekusuburō
|JapR=Ekusuburō
|JapM=Exblow
|JapM=Exblow
|ChiT=炸彈拳
|ChiTR=Jadaahn Kyùhn
|ChiTM=Bomb Fist
|ChiS=炸弹拳
|ChiSR=Zhàdàn Quán
|ChiSM=Bomb Fist
|Dut=Meesterhand
|Dut=Meesterhand
|DutM=Master hand
|DutM=Master hand
Line 85: Line 101:
|name3=3.1.0
|name3=3.1.0
|change3={{Nerf}} Decreased speed of charge attack.
|change3={{Nerf}} Decreased speed of charge attack.
|name4=5.0.0
|name4=3.2.0
|change4=
|change4=Fixed online play issue where explosive damage would trigger twice.
|name5=5.0.0
|change5=
{{Nerf}} Decreased speed of initial rush attack. <br>
{{Nerf}} Decreased speed of initial rush attack. <br>
Adjusted the number of attacks needed for rush range to reach a maximum.
Adjusted the number of attacks needed for rush range to reach a maximum.
|name5=5.2.0
|name6=5.2.0
|change5=Fixed issue where self-destruct could occur during rush.
|change6=Fixed issue where self-destruct could occur during rush.
|name6=5.3.0
|name7=5.3.0
|change6={{Nerf}} Decreased retraction speed.
|change7={{Nerf}} Decreased retraction speed.
|name8=5.4.0
|change8={{Buff}} Increased homing.
}}
}}



Latest revision as of 19:25, 6 October 2022

Nade
Arm-nade-right.png
Type Glove
Attribute Attrib-Explosion.png Explosion
Weight Medium
Default Fighter Icon-Max Brass.png Max Brass
Brand Brand1.svg


The Nade is a Glove-type ARMS weapon with the Explosion attribute.

Description

Appearance

The Nade is clearly based off of its namesake (a stereotypical 'pineapple' grenade) while also resembling a closed fist, the main body of the grenade in place of fingers and the striking lever representing the thumb.

Function

"High-risk, high-reward explosive gloves that detonate on impact. They lack a guidance system, so they'll really test your skills."
Official Description


  • Traditional Boxing Glove ARM, its flight trajectory is entirely manually controlled.
  • The Nade deals the most damage of any glove ARM in the game. However, it is also the slowest glove.
  • A Rush is a flurry of quick consecutive punches; weight class of the projectiles is increased to Heavy for the duration of the attack.

Technical data

Damage

Nade
Normal Plus
Uncharged 90 100
Charged 90 50 100 50
Rush 240 (13 total hits) 240 (13 total hits)

Frame data

Nade
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 65 frames (1.08 sec. approx) 24 frames (0.4 sec. approx) 67 frames (1.12 sec. approx) 24 frames (0.4 sec. approx)
Max duration (charged) 64 frames (1.07 sec. approx) 22 frames (0.37 sec. approx) 65 frames (1.08 sec. approx) 24 frames (0.4 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 65 frames (1.08 sec. approx) 24 frames (0.4 sec. approx) 66 frames (1.1 sec. approx) 24 frames (0.4 sec. approx)
Max duration (charged) 64 frames (1.07 sec. approx) 23 frames (0.38 sec. approx) 64 frames (1.07 sec. approx) 24 frames (0.4 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Related Badges

Main article: Badge Stash
Description Reward Design Unlock Criteria
You've punched with a Nade
1,000 times. Boom!
Token.svg60 Badge-Unknown.png Punch 1,000 times with the Nade.

Gallery

Names in other languages

Language Name Meaning
 Japanese エクスブロー
Ekusuburō
Exblow
 Chinese (Traditional) 炸彈拳
Jadaahn Kyùhn
Bomb Fist
 Chinese (Simplified) 炸弹拳
Zhàdàn Quán
Bomb Fist
 Dutch Meesterhand Master hand
 French Grenade Grenade
 German Bomber Bomber
 Italian Granata Grenade
 Russian Фугас
Fugas
Land mine
 Spanish Bombardero Bomber

Version history

Version history
2.0.0 Added to game.
3.0.0 Decreased retraction speed.
3.1.0 Decreased speed of charge attack.
3.2.0 Fixed online play issue where explosive damage would trigger twice.
5.0.0 Decreased speed of initial rush attack.

Adjusted the number of attacks needed for rush range to reach a maximum.

5.2.0 Fixed issue where self-destruct could occur during rush.
5.3.0 Decreased retraction speed.
5.4.0 Increased homing.


Trivia