Slamamander
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Slamamander | |
---|---|
Type | Whip |
Attribute | Wind |
Weight | Medium |
Default Fighter | Kid Cobra |
Brand |
The Slamamander is a Whip-type ARMS weapon with the Wind attribute.
Description
Appearance
Function
"Extending across the battlefield like sharply curving whips, these ARMS snake, expand, and send opponents flying when they connect." —Official Description
Technical data
Damage
Slamamander | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 80 | 90 | |||||||
Charged | 90 | 100 | |||||||
Rush | 175 (10 total hits) | 175 (10 total hits) |
Frame data
Slamamander | |||||
---|---|---|---|---|---|
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 65 frames (1.08 sec. approx) | 32 frames (0.53 sec. approx) | 66 frames (1.1 sec. approx) | 33 frames (0.55 sec. approx) | |
Max duration (uncharged) [Outer Curve] | 65 frames (1.08 sec. approx) | 34 frames (0.57 sec. approx) | 66 frames (1.1 sec. approx) | 34 frames (0.57 sec. approx) | |
Max duration (uncharged) [Inner Curve] | 65 frames (1.08 sec. approx) | 34 frames (0.57 sec. approx) | 66 frames (1.1 sec. approx) | 34 frames (0.57 sec. approx) | |
Max duration (charged) | 65 frames (1.08 sec. approx) | 32 frames (0.53 sec. approx) | 66 frames (1.1 sec. approx) | 32 frames (0.53 sec. approx) | |
Max duration (charged) [Outer Curve] | 65 frames (1.08 sec. approx) | 33 frames (0.55 sec. approx) | 66 frames (1.1 sec. approx) | 34 frames (0.57 sec. approx) | |
Max duration (charged) [Inner Curve] | 65 frames (1.08 sec. approx) | 33 frames (0.55 sec. approx) | 66 frames (1.1 sec. approx) | 34 frames (0.57 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 60 frames (1 sec. approx) | 35 frames (0.58 sec. approx) | 59 frames (0.98 sec. approx) | 35 frames (0.58 sec. approx) | |
Max duration (charged) | 56 frames (0.93 sec. approx) | 35 frames (0.58 sec. approx) | 58 frames (0.97 sec. approx) | 35 frames (0.58 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | 57 frames (0.95 sec. approx) | 33 frames (0.55 sec. approx) | 58 frames (0.97 sec. approx) | 33 frames (0.55 sec. approx) | |
Max duration [Outer Curve] | 57 frames (0.95 sec. approx) | 34 frames (0.57 sec. approx) | 58 frames (0.97 sec. approx) | 34 frames (0.57 sec. approx) | |
Max duration [Inner Curve] | 57 frames (0.95 sec. approx) | 34 frames (0.57 sec. approx) | 58 frames (0.97 sec. approx) | 34 frames (0.57 sec. approx) |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main article: Badge Stash
Description | Reward | Design | Unlock Criteria |
---|---|---|---|
You won a battle as Ninjara using the Slamamander. A true ninja can master any weapon! |
30 | File:Badge-nxqOdKrGPy5AjoJmrau2hYqxogRaPHVG.png | Defeat an opponent using Ninjara equipped with the Slamamander on at least one ARM. |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | オロチ Orochi |
Legendary Japanese giant snake |
Dutch | Zwarte mamba | Black mamba |
French | Vipère | Viper |
German | Aeromander | From Aero, and Salamander, salamander |
Italian | Mamba | Mamba |
Russian | Урагандра Uragandra |
From ура ura, hooray, ураган uragan, hurricane, and саламандра salamandra, salamander |
Spanish | Víbora | Viper |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.1.0 | ▲ Increased homing. | |
3.0.0 | ▲ Increased speed of charge attack. ▲ Improved homing ability. | |
3.1.0 | ▲ Increased extension speed. ▼ Decreased retraction speed. | |
3.2.0 | ▲ Increased extension speed. | |
4.0.0 | ▼ Decreased extension speed. ▼ Decreased homing. | |
5.0.0 | ▼ Increased the time interval between initial launch and extension. ▲ Increased extension speed. |