Chakram

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Chakram
Chakram.png
Type Curve
Attribute Attrib-Stun.png Stun
Weight Medium
Default Fighter Icon-Ninjara.png Ninjara
Brand Brand4.svg


The Chakram is a Curve-type ARMS weapon with the Stun attribute.

Description

Appearance

The Chakram appears as a black ring with protrusions capped by blue fins.

Function

"Their quick, curving attack leaves no escape! Once an ancient ninja weapon, modern technology has revitalized their appeal."
Official Description


  • A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
80 100
Rush
30 20x3 10x7 30
Status Duration (Stun)
0.95 seconds

Frame data

Charge state Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 61 frames (1.02 sec. approx) 44 frames (0.73 sec. approx) 62 frames (1.03 sec. approx) 44 frames (0.73 sec. approx)
Maximum duration (uncharged) [Outer Curve] 76 frames (1.27 sec. approx) 47 frames (0.78 sec. approx) 79 frames (1.32 sec. approx) 48 frames (0.8 sec. approx)
Maximum duration (uncharged) [Inner Curve] 78 frames (1.3 sec. approx) 49 frames (0.82 sec. approx) 78 frames (1.3 sec. approx) 49 frames (0.82 sec. approx)
Maximum duration (charged) 61 frames (1.02 sec. approx) 43 frames (0.72 sec. approx) 62 frames (1.03 sec. approx) 43 frames (0.72 sec. approx)
Maximum duration (charged) [Outer Curve] 78 frames (1.3 sec. approx) 48 frames (0.8 sec. approx) 76 frames (1.27 sec. approx) 48 frames (0.8 sec. approx)
Maximum duration (charged) [Inner Curve] 78 frames (1.3 sec. approx) 48 frames (0.8 sec. approx) 76 frames (1.27 sec. approx) 48 frames (0.8 sec. approx)
Maximum duration (Rush) TBD TBD TBD TBD
Maximum duration (Rush) [Outer Curve] TBD TBD TBD TBD
Maximum duration (Rush) [Inner Curve] TBD TBD TBD TBD


Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 69 frames (1.15 sec. approx) 44 frames (0.73 sec. approx) 70 frames (1.17 sec. approx) 44 frames (0.73 sec. approx)
Maximum duration (charged) 70 frames (1.17 sec. approx) 44 frames (0.73 sec. approx) 71 frames (1.18 sec. approx) 44 frames (0.73 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese チャクラム
Chakuramu
Chakram
 Dutch Chakram Chakram
 French Chakram Chakram
 German Chakram Chakram
 Italian Chakram Chakram
 Russian Шакрам
Shakram
From English name
 Spanish Chakram Chakram

Version History

Version history
1.0.0 Added to game.
1.1.0 Fixed issue where this ARM would pass through the purple light boxes in the Ribbon Ring stage.
3.0.0 Increased extension speed.
Increased speed of charge attack.
3.1.0 Decreased speed of charged attacks.
4.0.0 Decreased expansion rate for charge attacks.
5.0.1 Decreased homing.


Trivia

  • Like the Ramram, these ARMS can be angled during a Rush attack.
  • In an earlier build of the game it had a much different design, the grey chain pattern that covered two of the three fin-like protrusions was more visible.