Whammer: Difference between revisions
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m (Reverted edits by 73.235.14.165 (talk) to last revision by Frosty) Tag: Rollback |
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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Whammer | |name=Whammer | ||
|image= | |image=arm-whammer-right.png | ||
|type=Hammer | |type=Hammer | ||
|attribute=Stun | |attribute=Stun | ||
Line 17: | Line 17: | ||
{{FlavorText|These bulky ARMS shrug off attacks and give great peace of mind! Originally developed for construction, they're now refined for competition.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|These bulky ARMS shrug off attacks and give great peace of mind! Originally developed for construction, they're now refined for competition.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* The | * The ARM hones in on the targeted enemy Fighter, appearing and then smashing them from above, like a hammer. | ||
* It can be curved to change which direction it travels towards the targeted enemy Fighter | ** It can be curved to change which direction it travels towards the targeted enemy Fighter. | ||
* A [[Rush_Gauge|Rush]] sends the hammer out to hammer down four times; weight class of the projectiles is increased to [[ARMS (equipment)|Super Heavy]] for the duration of the attack. | |||
* A [[Rush_Gauge|Rush]] | |||
==Technical data== | ==Technical data== | ||
===Damage=== | ===Damage=== | ||
{| | {{ARMDamage | ||
| | |udamage=100 | ||
|cdamage=120 | |||
| | |rdamage=195 | ||
| | |rushhits=4 | ||
}} | |||
===Frame data=== | ===Frame data=== | ||
{{ | {{FrameData | ||
|type= Curve | |||
|status= Stun | |||
|statduration= 57 | |||
|ugroundextend= 97 | |ugroundextend= 97 | ||
|ugroundretract= 37 | |ugroundretract= 37 | ||
Line 41: | Line 43: | ||
|cairextend= 97 | |cairextend= 97 | ||
|cairretract= 37 | |cairretract= 37 | ||
|uoutgroundextend= 97 | |uoutgroundextend= 97 | ||
|uoutgroundretract= 37 | |uoutgroundretract= 37 | ||
Line 53: | Line 51: | ||
|coutairextend= 97 | |coutairextend= 97 | ||
|coutairretract= 37 | |coutairretract= 37 | ||
|uingroundextend= 97 | |uingroundextend= 97 | ||
|uingroundretract= 37 | |uingroundretract= 37 | ||
Line 65: | Line 59: | ||
|cinairextend= 97 | |cinairextend= 97 | ||
|cinairretract= 37 | |cinairretract= 37 | ||
|ugrabgroundextend= 67 | |||
|ugrabgroundretract= 29 | |||
|ugrabairextend= 69 | |||
|ugrabairretract= 29 | |||
|cgrabgroundextend= 66 | |||
|cgrabgroundretract= 29 | |||
|cgrabairextend= 70 | |||
|cgrabairretract= 29 | |||
|rgroundextend= 135 | |||
|rgroundretract= 42 | |||
|rairextend= 136 | |||
|rairretract= 42 | |||
|routgroundextend= 135 | |||
|routgroundretract= 42 | |||
|routairextend= 136 | |||
|routairretract= 42 | |||
|ringroundextend= 135 | |ringroundextend= 135 | ||
|ringroundretract= 42 | |ringroundretract= 42 | ||
Line 70: | Line 80: | ||
|rinairretract= 42 | |rinairretract= 42 | ||
}} | }} | ||
==Related Badges== | |||
| | :''Main article: [[Badge Stash]]'' | ||
| | {|class="wikitable unsortable" | ||
| | |- | ||
| | ! width="280px" | Description !! Reward !! Design !! Unlock Criteria | ||
| | {{BadgesTableRow|You've punched with a [[Whammer]]<br>1,000 times. Wham!|60|Unknown|Punch 1,000 times with the Whammer.}} | ||
| | |} | ||
| | |||
==Gallery== | ==Gallery== | ||
Line 91: | Line 99: | ||
|JapR=Hebī Hanmā | |JapR=Hebī Hanmā | ||
|JapM=Heavy Hammer | |JapM=Heavy Hammer | ||
|ChiT=重鎚 | |||
|ChiTR=Chúhngchèuih | |||
|ChiTM=Heavy Hammer | |||
|ChiS=重锤 | |||
|ChiSR=Zhòngchuí | |||
|ChiSM=Heavy Hammer | |||
|Dut=Supersloper | |Dut=Supersloper | ||
|DutM=Super demolisher | |DutM=Super demolisher | ||
Line 118: | Line 132: | ||
|name5=5.0.0 | |name5=5.0.0 | ||
|change5= {{Buff}} Lessened deceleration when knocking down mid-weight ARMS. | |change5= {{Buff}} Lessened deceleration when knocking down mid-weight ARMS. | ||
|name6=5.4.0 | |||
|change6={{Buff}} Increased retraction speed. | |||
}} | }} | ||
Latest revision as of 22:46, 28 April 2021
Whammer | |
---|---|
Type | Hammer |
Attribute | Stun |
Weight | Heavy |
Default Fighter | Mechanica |
Brand |
The Whammer is a Hammer-type ARMS weapon with the Stun attribute.
Description
Appearance
The Whammer appears as a blue and green hammer, with logos plastered over most surfaces.
Function
"These bulky ARMS shrug off attacks and give great peace of mind! Originally developed for construction, they're now refined for competition." —Official Description
- The ARM hones in on the targeted enemy Fighter, appearing and then smashing them from above, like a hammer.
- It can be curved to change which direction it travels towards the targeted enemy Fighter.
- A Rush sends the hammer out to hammer down four times; weight class of the projectiles is increased to Super Heavy for the duration of the attack.
Technical data
Damage
Whammer | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 100 | 110 | |||||||
Charged | 120 | 130 | |||||||
Rush | 195 (4 total hits) | 195 (4 total hits) |
Frame data
Whammer | |||||
---|---|---|---|---|---|
Status Duration (Stun) | 57 frames (0.95 sec. approx) | ||||
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 97 frames (1.62 sec. approx) | 37 frames (0.62 sec. approx) | 99 frames (1.65 sec. approx) | 37 frames (0.62 sec. approx) | |
Max duration (uncharged) [Outer Curve] | 97 frames (1.62 sec. approx) | 37 frames (0.62 sec. approx) | 99 frames (1.65 sec. approx) | 37 frames (0.62 sec. approx) | |
Max duration (uncharged) [Inner Curve] | 97 frames (1.62 sec. approx) | 37 frames (0.62 sec. approx) | 99 frames (1.65 sec. approx) | 37 frames (0.62 sec. approx) | |
Max duration (charged) | 95 frames (1.58 sec. approx) | 36 frames (0.6 sec. approx) | 97 frames (1.62 sec. approx) | 37 frames (0.62 sec. approx) | |
Max duration (charged) [Outer Curve] | 95 frames (1.58 sec. approx) | 37 frames (0.62 sec. approx) | 97 frames (1.62 sec. approx) | 37 frames (0.62 sec. approx) | |
Max duration (charged) [Inner Curve] | 95 frames (1.58 sec. approx) | 37 frames (0.62 sec. approx) | 97 frames (1.62 sec. approx) | 37 frames (0.62 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 67 frames (1.12 sec. approx) | 29 frames (0.48 sec. approx) | 69 frames (1.15 sec. approx) | 29 frames (0.48 sec. approx) | |
Max duration (charged) | 66 frames (1.1 sec. approx) | 29 frames (0.48 sec. approx) | 70 frames (1.17 sec. approx) | 29 frames (0.48 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | 135 frames (2.25 sec. approx) | 42 frames (0.7 sec. approx) | 136 frames (2.27 sec. approx) | 42 frames (0.7 sec. approx) | |
Max duration [Outer Curve] | 135 frames (2.25 sec. approx) | 42 frames (0.7 sec. approx) | 136 frames (2.27 sec. approx) | 42 frames (0.7 sec. approx) | |
Max duration [Inner Curve] | 135 frames (2.25 sec. approx) | 42 frames (0.7 sec. approx) | 136 frames (2.27 sec. approx) | 42 frames (0.7 sec. approx) |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main article: Badge Stash
Description | Reward | Design | Unlock Criteria |
---|---|---|---|
You've punched with a Whammer 1,000 times. Wham! |
60 | Punch 1,000 times with the Whammer. |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ヘビィハンマー Hebī Hanmā |
Heavy Hammer |
Chinese (Traditional) | 重鎚 Chúhngchèuih |
Heavy Hammer |
Chinese (Simplified) | 重锤 Zhòngchuí |
Heavy Hammer |
Dutch | Supersloper | Super demolisher |
French | Marteau | Hammer |
German | Jumbo-Hammer | Jumbo Hammer |
Italian | Martellone | From martello, hammer |
Russian | Кувалда Kuvalda |
Sledgehammer |
Spanish | Martillo | Hammer |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
3.2.0 | ▲ Increased speed of charge attacks. | |
4.0.0 | ▲ Increased homing. | |
4.1.0 | ▲ Increased retraction speed. ▲ Increased homing. | |
5.0.0 | ▲ Lessened deceleration when knocking down mid-weight ARMS. | |
5.4.0 | ▲ Increased retraction speed. |
Trivia
- The Whammer has a similar appearance to a toy squeak hammer, and on impact does indeed sound like it is squeaking.