Nade: Difference between revisions

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==Description==
==Description==
===Appearance===
===Appearance===
The Nade appears similar to the design of a Grenade.
The Nade is clearly based off of its namesake (a stereotypical grenade) while also resembling a closed fist, the main body of the grenade in place of fingers and the pin representing the thumb.


===Function===
===Function===

Revision as of 22:24, 14 March 2018

Nade
Nade.png
Type Glove
Attribute Attrib-Explosion.png Explosion
Weight Medium
Default Fighter Icon-Max Brass.png Max Brass
Brand Brand1.svg


The Nade is a Glove-type ARMS weapon with the Explosion attribute.

Description

Appearance

The Nade is clearly based off of its namesake (a stereotypical grenade) while also resembling a closed fist, the main body of the grenade in place of fingers and the pin representing the thumb.

Function

"High-risk, high-reward explosive gloves that detonate on impact. They lack a guidance system, so they'll really test your skills."
Official Description


The Nade deals the most damage of any glove ARM in the game. However, it is also the slowest glove. A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
90 90 Attrib-Explosion.png 50
Rush attack
20x4 10x8 80

Frame data

Nade
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 65 frames (1.08 sec. approx) 22 frames (0.37 sec. approx) 67 frames (1.12 sec. approx) 22 frames (0.37 sec. approx)
Max duration (charged) 64 frames (1.07 sec. approx) 21 frames (0.35 sec. approx) 65 frames (1.08 sec. approx) 22 frames (0.37 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 65 frames (1.08 sec. approx) 22 frames (0.37 sec. approx) 66 frames (1.1 sec. approx) 22 frames (0.37 sec. approx)
Maximum duration (charged) 64 frames (1.07 sec. approx) 22 frames (0.37 sec. approx) 64 frames (1.07 sec. approx) 22 frames (0.37 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese エクスブロー
Ekusuburō
Exblow
 Dutch Meesterhand Master hand
 French Grenade Grenade
 German Bomber Bomber
 Italian Granata Grenade
 Russian Фугас
Fugas
Land mine
 Spanish Bombardero Bomber

Version history

Version history
2.0.0 Added to game.
3.0.0 Decreased retraction speed.
3.1.0 Decreased speed of charge attack.
5.0.0 Decreased speed of initial rush attack.

Adjusted the number of attacks needed for rush range to reach a maximum.


Trivia