Coolerang
Coolerang | |
---|---|
Type | Curve |
Attribute | Ice |
Weight | Medium |
Default Fighter | Kid Cobra |
Brand |
The Coolerang is a Curve-type ARMS weapon with the Ice attribute.
Description
Appearance
Function
"Perfect for capturing prey and flash-freezing it to seal in that ultimate freshness. They also work great as fans in the summertime." —Official Description
Technical data
Damage
Coolerang | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 80 | 90 | |||||||
Charged | 90 | 100 | |||||||
Rush | 165 (4 total hits) | 165 (4 total hits) |
Frame data
Coolerang | |||||
---|---|---|---|---|---|
Status Duration (Ice) | 150 frames (2.5 sec. approx) | ||||
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 74 frames (1.23 sec. approx) | 38 frames (0.63 sec. approx) | 75 frames (1.25 sec. approx) | 38 frames (0.63 sec. approx) | |
Max duration (uncharged) [Outer Curve] | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | 75 frames (1.25 sec. approx) | 40 frames (0.67 sec. approx) | |
Max duration (uncharged) [Inner Curve] | 74 frames (1.23 sec. approx) | 39 frames (0.65 sec. approx) | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | |
Max duration (charged) | 74 frames (1.23 sec. approx) | 38 frames (0.63 sec. approx) | 75 frames (1.25 sec. approx) | 38 frames (0.63 sec. approx) | |
Max duration (charged) [Outer Curve] | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | 75 frames (1.25 sec. approx) | 39 frames (0.65 sec. approx) | |
Max duration (charged) [Inner Curve] | 73 frames (1.22 sec. approx) | 40 frames (0.67 sec. approx) | 73 frames (1.22 sec. approx) | 40 frames (0.67 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 84 frames (1.4 sec. approx) | 35 frames (0.58 sec. approx) | 83 frames (1.38 sec. approx) | 35 frames (0.58 sec. approx) | |
Max duration (charged) | 83 frames (1.38 sec. approx) | 35 frames (0.58 sec. approx) | 83 frames (1.38 sec. approx) | 35 frames (0.58 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | 74 frames (1.23 sec. approx) | 38 frames (0.63 sec. approx) | 75 frames (1.25 sec. approx) | 38 frames (0.63 sec. approx) | |
Max duration [Outer Curve] | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | 75 frames (1.25 sec. approx) | 40 frames (0.67 sec. approx) | |
Max duration [Inner Curve] | 74 frames (1.23 sec. approx) | 39 frames (0.65 sec. approx) | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main article: Badge Stash
Description | Reward | Design | Unlock Criteria |
---|---|---|---|
You've punched with a Coolerang 1,000 times. Super cool! |
60 | Punch 1,000 times with the Coolerang. |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | アイスエッジ Aisu Ejji |
Ice Edge |
Chinese (Traditional) | 冰凍飛刃 Bīngdung Fēiyahn |
Freezing Blades |
Chinese (Simplified) | 冰冻飞刃 Bīngdòng Fēirèn |
Freezing Blades |
Dutch | Coolerang | Coolerang |
French | Coolerang | Coolerang |
German | Frosterang | From Frost, frost, and Bumerang, boomerang |
Italian | Surgelang | From surgelare, to deep freeze, and boomerang |
Russian | Криоранг Kriorang |
Cryorang |
Spanish | Friorán | From frio, cold, and bumerán, boomerang |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.1.0 | ▲ Increased extension speed. ▲ Increased homing. | |
3.0.0 | ▲ Increased expansion rate when extending. ▲ Increased speed when thrown with an outside curve. | |
3.2.0 | ▲ Increased expansion rate of charge attacks. | |
5.3.0 | ▲ Increased extension speed. ▲ Increased retraction speed. |