Glusher: Difference between revisions

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(added 4.1.0 data)
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===Frame Data===
===Frame Data===
{{FrameDataArcing
|ugroundextend= 97
|ugroundretract= 33
|uairextend= 99
|uairretract= 33
|cgroundextend= 79
|cgroundretract= 28
|cairextend= 87
|cairretract= 31
|rgroundextend = 77
|rgroundretract = 32
|rairextend = 78
|rairretract = 33
|uarcgroundextend= 79
|uarcgroundretract= 33
|uarcairextend = 80
|uarcairretract = 34
|carcgroundextend= 78
|carcgroundretract= 33
|carcairextend= 80
|carcairretract= 34
|rarcgroundextend = 77
|rarcgroundretract = 32
|rarcairextend = 79
|rarcairretract = 33
}}
==Gallery==
==Gallery==
<gallery>
<gallery>

Revision as of 01:24, 10 December 2017

Glusher
Glusher.png
Type Heavy
Attribute Attrib-Poison.png Poison
Weight Heavy
Default Fighter Icon-Misango.png Misango
Brand Brand8.svg


The Glusher is a Heavy-type ARMS weapon with the Poison attribute.

Description

Appearance

This weapon is very similar in appearance and movement to the Blorb. It is a magenta-colored sphere of goop encased by leather straps.

Function

"If you're a fan of bouncy blobs of goo-like material... you'll love these! For pulsating globes of poison, they're oddly appealing."


  • Fighters hit by a charged punch from this weapon will be afflicted with poison, causing them damage over time.
  • The Glusher bounces along the ground (including during throw attempts), allowing for more unpredictable attacks.
  • A Rush will increase the weight class of the projectiles to S.Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
100 110 Attrib-Explosion.png 50
Rush
25 20 15 10 5x3 100

Note: unlike all other forms of explosion, this will not activate on a direct hit.

Frame Data

Charge state Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 97 frames (1.62 sec. approx) 33 frames (0.55 sec. approx) 99 frames (1.65 sec. approx) 33 frames (0.55 sec. approx)
Maximum duration (uncharged) [Arc] 79 frames (1.32 sec. approx) 33 frames (0.55 sec. approx) 80 frames (1.33 sec. approx) 34 frames (0.57 sec. approx)
Maximum duration (charged) 79 frames (1.32 sec. approx) 28 frames (0.47 sec. approx) 87 frames (1.45 sec. approx) 31 frames (0.52 sec. approx)
Maximum duration (charged) [Arc] 78 frames (1.3 sec. approx) 33 frames (0.55 sec. approx) 80 frames (1.33 sec. approx) 34 frames (0.57 sec. approx)
Maximum duration (Rush) 77 frames (1.28 sec. approx) 32 frames (0.53 sec. approx) 78 frames (1.3 sec. approx) 33 frames (0.55 sec. approx)
Maximum duration (Rush) [Arc] 77 frames (1.28 sec. approx) 32 frames (0.53 sec. approx) 79 frames (1.32 sec. approx) 33 frames (0.55 sec. approx)


Gallery

Names in other languages

Language Name Meaning
 Japanese イルイル
Iru-Iru
Ill Ill

Version History

Version history
4.0.0 Added to game.
4.1.0 Increased retraction speed.
Fixed issue where retraction speed would be greatly slowed at times.


Trivia