Cracker: Difference between revisions
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Revision as of 15:11, 23 April 2018
Cracker | |
---|---|
Type | Multi-Shot |
Attribute | Fire |
Weight | Light |
Default Fighter | Byte & Barq |
Brand |
The Cracker is a Multi-Shot-type ARMS weapon with the Fire attribute.
Description
Appearance
Function
"Their generous spread attack feels like a party! Shooting out stars in a spiral configuration, they just scream "Congrats! Now FEEL THE HEAT."" —Official Description
Technical data
Damage
Cracker | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 70 | 80 | |||||||
Charged | 120 | 130 | |||||||
Rush | 145 (6 total hits) | 145 (6 total hits) |
Frame data
Cracker | |||||
---|---|---|---|---|---|
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 63 frames (1.05 sec. approx) | 14 frames (0.23 sec. approx) | 64 frames (1.07 sec. approx) | 14 frames (0.23 sec. approx) | |
Max duration (charged) | 63 frames (1.05 sec. approx) | 14 frames (0.23 sec. approx) | 64 frames (1.07 sec. approx) | 14 frames (0.23 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 64 frames (1.07 sec. approx) | 15 frames (0.25 sec. approx) | 65 frames (1.08 sec. approx) | 15 frames (0.25 sec. approx) | |
Max duration (charged) | 64 frames (1.07 sec. approx) | 15 frames (0.25 sec. approx) | 64 frames (1.07 sec. approx) | 15 frames (0.25 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | 60 frames (1 sec. approx) | 15 frames (0.25 sec. approx) | 62 frames (1.03 sec. approx) | 16 frames (0.27 sec. approx) |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ギャラクシー Gyarakushī |
Galaxy |
Dutch | Sterrenschot | Star shot |
French | Vortex | Vortex |
German | Kracher | Crasher |
Italian | Meteora | Meteor |
Russian | Пугач Pugach |
Toy pistol |
Spanish | Petardo | Cracker |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.0.0 | Improved visibility of charge attack. ▼Increased the amount of time necessary to return after being knocked down. | |
2.1.0 | ▼ Decreased retraction speed. | |
3.0.0 | ▼ Decreased extension speed. ▼ Decreased damage from charge attack from 130 to 120. ▼ Decreased damage from first two hits of initial rush attack by 10 each. ▲ Increased retraction speed. |