Chilla: Difference between revisions
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{{InfoboxARMS | {{InfoboxARMS | ||
|name=Chilla | |name=Chilla | ||
|image= | |image=arm-chilla-right.png | ||
|type=Glove | |type=Glove | ||
|attribute=Ice}} | |attribute=Ice | ||
|weight=Medium | |||
|fighter=Twintelle | |||
|brand=brand1}} | |||
'''Chilla''' is a [[Glove]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Ice]] attribute. | The '''Chilla''' is a [[Glove]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Ice]] attribute. | ||
{{ | ==Description== | ||
===Appearance=== | |||
The Chilla appears as a white and black boxing glove capped by bands of blue ice. When charged the thermostat swings into the negatives. | |||
===Function=== | |||
{{FlavorText|These sub-zero gloves are as cool as it gets. Great for putting opponents on ice, they're also nice for keeping postmatch drinks cold.|[http://arms.nintendo.com/arms/ Official Description]}} | |||
* Traditional Boxing Glove ARM, its flight trajectory has some homing and some manual control. | |||
* A [[Rush_Gauge|Rush]] is a flurry of quick consecutive punches; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | |||
===Damage=== | |||
{{ARMDamage | |||
|udamage=90 | |||
|cdamage=100 | |||
|rdamage=200 | |||
|rushhits=13 | |||
}} | |||
===Frame data=== | |||
{{FrameData | |||
|status= Ice | |||
|statduration= 150 | |||
|ugroundextend= 68 | |||
|ugroundretract= 14 | |||
|uairextend= 69 | |||
|uairretract= 14 | |||
|cgroundextend= 62 | |||
|cgroundretract= 14 | |||
|cairextend= 63 | |||
|cairretract= 14 | |||
|ugrabgroundextend= 67 | |||
|ugrabgroundretract= 14 | |||
|ugrabairextend= 68 | |||
|ugrabairretract= 14 | |||
|cgrabgroundextend= 63 | |||
|cgrabgroundretract= 14 | |||
|cgrabairextend= 63 | |||
|cgrabairretract= 14 | |||
|rgroundextend | |||
|rgroundretract | |||
|rairextend | |||
|rairretract | |||
}} | |||
==Related Badges== | |||
:''Main article: [[Badge Stash]]'' | |||
{|class="wikitable unsortable" | |||
|- | |||
! width="280px" | Description !! Reward !! Design !! Unlock Criteria | |||
{{BadgesTableRow|You've punched with a [[Chilla]]<br>1,000 times. Chill out!|60|Unknown|Punch 1,000 times with the [[Chilla]].}} | |||
|} | |||
==Gallery== | |||
<gallery> | |||
</gallery> | |||
==Names in other languages== | |||
{{ForeignName | |||
|Jap=フリーザー | |||
|JapR=Furīzā | |||
|JapM=Freezer | |||
|ChiT=冰凍拳 | |||
|ChiTR=Bīngdung Kyùhn | |||
|ChiTM=Freezing Fist | |||
|ChiS=冰冻拳 | |||
|ChiSR=Bīngdòng Quán | |||
|ChiSM=Freezing Fist | |||
|Dut=Vriesvuist | |||
|DutM=Freeze fist | |||
|Fre=Freezer | |||
|FreM=Freezer | |||
|Ger=Arktika | |||
|GerM=From ''Arktis'', the arctic | |||
|Ita=Freezer | |||
|ItaM=Freezer | |||
|Rus=Чиллер | |||
|RusR=Chiller | |||
|RusM=From English ''chiller'' | |||
|Spa=Congelador | |||
|SpaM=Freezer | |||
}} | |||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=3.1.0 | |||
|change2={{nerf}} Decreased curving. | |||
|name3=3.2.0 | |||
|change3={{nerf}} Decreased homing ability. | |||
|name4=5.0.0 | |||
|change4={{Nerf}} Decreased speed of initial rush attack. <br>Adjusted the number of attacks needed for rush range to reach a maximum. | |||
|name5=5.4.0 | |||
|change5={{Nerf}} Reduced extension speed.<br>{{Buff}} Increased speed of charge attacks.<br>{{Nerf}} Decreased homing. | |||
}} | |||
== Trivia == | |||
{{NavboxARMS}} |
Latest revision as of 01:32, 19 November 2023
Chilla | |
---|---|
Type | Glove |
Attribute | Ice |
Weight | Medium |
Default Fighter | Twintelle |
Brand |
The Chilla is a Glove-type ARMS weapon with the Ice attribute.
Description
Appearance
The Chilla appears as a white and black boxing glove capped by bands of blue ice. When charged the thermostat swings into the negatives.
Function
"These sub-zero gloves are as cool as it gets. Great for putting opponents on ice, they're also nice for keeping postmatch drinks cold." —Official Description
- Traditional Boxing Glove ARM, its flight trajectory has some homing and some manual control.
- A Rush is a flurry of quick consecutive punches; weight class of the projectiles is increased to Heavy for the duration of the attack.
Technical data
Damage
Chilla | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 90 | 100 | |||||||
Charged | 100 | 110 | |||||||
Rush | 200 (13 total hits) | 200 (13 total hits) |
Frame data
Chilla | |||||
---|---|---|---|---|---|
Status Duration (Ice) | 150 frames (2.5 sec. approx) | ||||
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 68 frames (1.13 sec. approx) | 14 frames (0.23 sec. approx) | 69 frames (1.15 sec. approx) | 14 frames (0.23 sec. approx) | |
Max duration (charged) | 62 frames (1.03 sec. approx) | 14 frames (0.23 sec. approx) | 63 frames (1.05 sec. approx) | 14 frames (0.23 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 67 frames (1.12 sec. approx) | 14 frames (0.23 sec. approx) | 68 frames (1.13 sec. approx) | 14 frames (0.23 sec. approx) | |
Max duration (charged) | 63 frames (1.05 sec. approx) | 14 frames (0.23 sec. approx) | 63 frames (1.05 sec. approx) | 14 frames (0.23 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | TBD | TBD | TBD | TBD |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main article: Badge Stash
Description | Reward | Design | Unlock Criteria |
---|---|---|---|
You've punched with a Chilla 1,000 times. Chill out! |
60 | Punch 1,000 times with the Chilla. |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | フリーザー Furīzā |
Freezer |
Chinese (Traditional) | 冰凍拳 Bīngdung Kyùhn |
Freezing Fist |
Chinese (Simplified) | 冰冻拳 Bīngdòng Quán |
Freezing Fist |
Dutch | Vriesvuist | Freeze fist |
French | Freezer | Freezer |
German | Arktika | From Arktis, the arctic |
Italian | Freezer | Freezer |
Russian | Чиллер Chiller |
From English chiller |
Spanish | Congelador | Freezer |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
3.1.0 | ▼ Decreased curving. | |
3.2.0 | ▼ Decreased homing ability. | |
5.0.0 | ▼ Decreased speed of initial rush attack. Adjusted the number of attacks needed for rush range to reach a maximum. | |
5.4.0 | ▼ Reduced extension speed. ▲ Increased speed of charge attacks. ▼ Decreased homing. |