Buff

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Revision as of 03:38, 24 December 2017 by Augrunga (talk | contribs) (added grab data)
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Buff
Buff.png
Type Glove
Attribute Attrib-None.png Null
Weight Medium
Default Fighter Icon-Ninjara.png Ninjara
Brand Brand1.svg


The Buff is a Glove-type ARMS weapon.

Description

Appearance

The Buff appears as a green boxing glove with a blue and white logo on the backside

Function

"Great all-around gloves that buff up big. Designed as an entry point for curving ARMS, many fighters now appreciate their straightforward abilities."
Official Description


  • While it has no attribute, it has the ability to grow when charged.
  • A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
90 100
Rush
30 25 20 10x9 25

Frame data

Buff
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 73 frames (1.22 sec. approx) 11 frames (0.18 sec. approx) 74 frames (1.23 sec. approx) 12 frames (0.2 sec. approx)
Max duration (charged) 69 frames (1.15 sec. approx) 11 frames (0.18 sec. approx) 70 frames (1.17 sec. approx) 11 frames (0.18 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 72 frames (1.2 sec. approx) 12 frames (0.2 sec. approx) 73 frames (1.22 sec. approx) 12 frames (0.2 sec. approx)
Maximum duration (charged) 69 frames (1.15 sec. approx) 11 frames (0.18 sec. approx) 70 frames (1.17 sec. approx) 12 frames (0.2 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese プレッシャー
Puresshā
Pressure
 Dutch Afstraffer Punisher
 French Compresseur Compressor
 German Rausschmeisser Bouncer (in discotheques; lit: person who throws someone out)
 Italian Castigatore Castigator
 Russian Вышибала
Vyshibala
Bouncer
 Spanish Vigilante Vigilante

Version history

Version history
1.0.0 Added to game.
2.1.0 Decreased extension speed.
Decreased expansion rate when extending.
5.0.0 Decreased speed of initial rush attack.

Adjusted the number of attacks needed for rush range to reach a maximum.


Trivia

  • While at first glance the Buff and Bubb may seem very similar, the curving potential of the Buff is better than the Bubb.