Retorcher: Difference between revisions
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(Fixing damage and updating charged damage.) |
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==Damage== | ==Damage== | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center" width="30%" | ||
! colspan=" | ! colspan="6" width="50%"| Uncharged !! colspan="6" width="50%"| Charged | ||
|- | |- | ||
| colspan="2" width="16.67%" | 70 || colspan="2" width="16.67%" | 35 || colspan="2" width="16.67%" | 20 || colspan="3" | 100 || colspan="3" | 20 | |||
| | |||
| | |||
|} | |} | ||
Revision as of 21:16, 19 September 2017
Retorcher | |
---|---|
Type | Multi-Shot |
Attribute | Fire |
Weight | Light |
Default Fighter | Master Mummy |
Brand | Unknown |
Retorcher is a Multi-Shot-type ARMS weapon with the Fire attribute.
Description
"Someone put some Revolvers together wrong, and now they shoot fire! Happy accidents are the best accidents—until they set your pants on fire!" —Official Description
Damage
Uncharged | Charged | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70 | 35 | 20 | 100 | 20 |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.0.0 | ▲Shortened the amount of time necessary to return after being extended. | |
2.1.0 | ▲ Improved curving performance. ▲ Increased retraction speed. ▲ Increased expansion rate when extending. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | オートカノン Ōto Kanon |
Automatic Cannon |
Dutch | Cerberus | Cerberus |
French | Cerbère | Cerberus |
German | Feuermatik | Firematic |
Italian | Converger | Converger |
Russian | Цербер Tserber |
From Cerberus |
Spanish | Univólver | From uni, one, and revólver, revolver |