Hydra: Difference between revisions
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(Rush damage and 2.1.0 change) |
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==Damage== | ==Damage== | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center" width="30%" | ||
! colspan=" | ! colspan="6" width="50%"| Uncharged !! colspan="6" width="50%"| Charged | ||
|- | |- | ||
| colspan="2" width="16.67%" | 70 || colspan="2" width="16.67%" | 35 || colspan="2" width="16.67%" | 20 || colspan="6" align="center" | 110 | |||
|- | |- | ||
| | ! colspan="12" | Rush attack | ||
|- | |||
! colspan="3" width="25%" | First hit | |||
| colspan="3" width="25%" | 60 || colspan="3" width="25%" | 50 || colspan="3" width="25%" | 40 | |||
|- | |||
! colspan="3" width="25%" | Second hit | |||
| colspan="3" width="25%" | 15 || colspan="6" | 5x2 | |||
|- | |||
! colspan="3" width="25%" | Third hit | |||
| colspan="9" | 5x3 | |||
|} | |} | ||
==Version history== | ==Version history== | ||
{{VersionHistory|name1=1.0.0|change1=Added to the game.|name2=2.0.0|change2={{Nerf}} Increased the amount of time necessary for Hydra to return after being knocked down.<br>{{Nerf}} Rush first hit damage (second usage) decreased to 15 from 30.}} | {{VersionHistory | ||
|name1=1.0.0 | |||
|change1=Added to the game. | |||
|name2=2.0.0 | |||
|change2={{Nerf}} Increased the amount of time necessary for Hydra to return after being knocked down.<br>{{Nerf}} Rush first hit damage (second usage) decreased to 15 from 30. | |||
|name3=2.1.0 | |||
|change3={{Nerf}} Decreased retraction speed.}} | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 20:39, 20 August 2017
Hydra | |
---|---|
Type | Multi-Shot |
Attribute | Fire |
Weight | Light |
Default Fighter | Kid Cobra |
Brand | Unknown |
Hydra is a Multi-Shot-type ARMS weapon with the Fire attribute. It shoots three projectiles in a vertical line.
Description
"These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents." —Official Description
Damage
Uncharged | Charged | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70 | 35 | 20 | 110 | ||||||||
Rush attack | |||||||||||
First hit | 60 | 50 | 40 | ||||||||
Second hit | 15 | 5x2 | |||||||||
Third hit | 5x3 |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to the game. | |
2.0.0 | ▼ Increased the amount of time necessary for Hydra to return after being knocked down. ▼ Rush first hit damage (second usage) decreased to 15 from 30. | |
2.1.0 | ▼ Decreased retraction speed. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | バーチカル Bāchikaru |
Vertical |
Dutch | Hydra | Hydra |
French | Hydre | Hydra |
German | Flammenhydra | Fire Hydra |
Italian | Tripletta | Hat trick |
Russian | Гидра Gidra |
Hydra |
Spanish | Hidra vertical | Vertical hydra |