Hydra: Difference between revisions
Jump to navigation
Jump to search
(→Names in other languages: removed Portuguese) |
(Nerfs) |
||
Line 19: | Line 19: | ||
| align="center" | 35 || align="center" | 105 || align="center" | 110 | | align="center" | 35 || align="center" | 105 || align="center" | 110 | ||
|} | |} | ||
==Update history== | |||
===[[Version 2.0.0]]=== | |||
*{{Nerf}} Increased the amount of time necessary for Hydra to return after being knocked down. | |||
*{{Nerf}} Rush first hit damage (second usage) decreased to 15 from 30. | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 02:14, 12 July 2017
Hydra | |
---|---|
Type | Multi-Shot |
Attribute | Fire |
Weight | Light |
Default Fighter | Kid Cobra |
Brand | Unknown |
Hydra is a Multi-Shot-type ARMS weapon with the Fire attribute. It shoots three projectiles in a vertical line.
Description
"These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents." —Official Description
Damage
Uncharged | Charged | |
---|---|---|
Individual | Total | |
35 | 105 | 110 |
Update history
Version 2.0.0
- ▼ Increased the amount of time necessary for Hydra to return after being knocked down.
- ▼ Rush first hit damage (second usage) decreased to 15 from 30.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | バーチカル Bāchikaru |
Vertical |
Dutch | Hydra | Hydra |
French | Hydre | Hydra |
German | Flammenhydra | Fire Hydra |
Italian | Tripletta | Hat trick |
Russian | Гидра Gidra |
Hydra |
Spanish | Hidra vertical | Vertical hydra |