Homie: Difference between revisions
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'''Homie''' is | The '''Homie''' is a [[Curve]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Explosion]] attribute. | ||
== Description == | == Description == | ||
=== Appearance === | === Appearance === | ||
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Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used. When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage. | Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used. When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage. | ||
==Damage== | * A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack. | ||
==Technical data== | |||
===Damage=== | |||
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== | ===Frame data=== | ||
{{ | {{FrameData | ||
| | |uframestartup= 0 | ||
| | |uframetotal= 0 | ||
| | |cframestartup= 0 | ||
| | |cframetotal= 0 | ||
}} | }} | ||
==Gallery== | |||
<gallery> | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|SpaM=Tracker | |SpaM=Tracker | ||
}} | }} | ||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=2.1.0 | |||
|change2={{Buff}} Damage of rush attack explosion increased to 215 from 200. | |||
|name3=3.0.0 | |||
|change3={{Buff}} Increased retraction speed. <br> {{Buff}} Improved homing ability. | |||
}} | |||
== Trivia == | |||
{{NavboxARMS}} | {{NavboxARMS}} |
Revision as of 07:40, 23 October 2017
Homie | |
---|---|
Type | Curve |
Attribute | Explosion |
Weight | Medium |
Default Fighter | Mechanica |
Brand | Unknown |
The Homie is a Curve-type ARMS weapon with the Explosion attribute.
Description
Appearance
The Homie is shaped like a curved cartoonish rocket, with a navy-blue base, a silver underbelly, and four bright red fins. It has beady yellow eyes on its front that are half-closed. When it is charged, its eyes turn red and the eyelids shift to appear angry.
Function
"Not big on aiming? These auto-targeting ARMS are for you! They fly and explode all on their own. Why mess around with controls? Delegate!" —Official Description
Unlike other ARMS, which the player can curve manually, the Homie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used. When it is charged and it collides with a fighter or other surface, it will explode a moment later, dealing additional damage.
Technical data
Damage
Uncharged | Charged | |
---|---|---|
70 | 70 | 50 |
Rush attack | ||
20 | 215 |
Frame data
Homie | |||||
---|---|---|---|---|---|
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | TBD | TBD | TBD | TBD |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ロックオン Rokku On |
Lock On |
Dutch | Kernraket | Core rocket |
French | Traqueur | Tracker |
German | Sucher | Seeker |
Italian | Squalo | Shark |
Russian | Охотник Okhotnik |
Hunter |
Spanish | Rastreador | Tracker |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.1.0 | ▲ Damage of rush attack explosion increased to 215 from 200. | |
3.0.0 | ▲ Increased retraction speed. ▲ Improved homing ability. |