Guardian: Difference between revisions
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===Frame data=== | ===Frame data=== | ||
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Revision as of 22:10, 12 December 2017
Guardian | |
---|---|
Type | Shield |
Attribute | Electric |
Weight | Heavy |
Default Fighter | Helix |
Brand |
The Guardian is a Shield-type ARMS weapon with the Electric attribute.[1][2]
Description
Appearance
Function
"These shield ARMS are steadily advancing stalwarts that can support a wide range of both offensive and defensive fighting styles!" —Official Description
- The Guardian is slow but can block any ARMS no matter the weight.
- The ARM requires two punches before it returns to the user. The first punch sends out the Guardian, dealing moderate damage on contact. The second punch causes it to move forward slightly faster, turning its lights purple from the standard blue appearance.
Technical data
Damage
Uncharged | Charged | ||||
---|---|---|---|---|---|
80 | 100 | ||||
Rush attack | |||||
60 | 40 | 30 | 20 | 5 | |
Status Duration (Electric) | |||||
1.75 seconds |
Frame data
Charge state | Grounded | Aerial | ||
---|---|---|---|---|
Extension speed | Retraction speed | Extension speed | Retraction speed | |
Maximum duration (uncharged) | TBD | TBD | TBD | TBD |
Maximum duration (uncharged) [Thrust] | TBD | TBD | TBD | TBD |
Maximum duration (charged) | TBD | TBD | TBD | TBD |
Maximum duration (charged) [Thrust] | TBD | TBD | TBD | TBD |
Maximum duration (Rush) | TBD | TBD | TBD | TBD |
Note: Cancelling the shield takes {{{cancel}}} frames (Expression error: Unrecognized punctuation character "{". sec. approx)
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ファランクス farankusu |
Phalanx |
Dutch | Falanx | Phalanx |
French | Égide | Aegis |
German | Phalanx | Phalanx |
Italian | Guardiano | Guardian |
Russian | Страж Strazh |
Guardian |
Spanish | Escudo guardián | Guardian shield |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.0.0 | ▲Increased movement speed. | |
2.1.0 | ▲ Made it so the electric shock when a charge attack connects lasts longer. Corrected odd behavior that occurred when a rush attack connected with a wall or platform. | |
3.0.0 | ▲ Increased shield bash range. Fixed issue where movement became impossible when both hands were disabled. Fixed issue where it was possible to pass through parts of the stage to attack. |
Trivia
References
- ↑ Snorth93. "ARMS Min Min Gameplay", 2017-05-12, retrieved 2017-05-13.
- ↑ Nintendo of America. "ARMS – Nintendo Direct 4.12.2017", retrieved on 2017-05-13.