Biffler: Difference between revisions
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|change3={{Buff}} Increased retraction speed.<br> | |||
{{change}} Increased floatiness of jump attacks. | |||
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Revision as of 01:47, 20 November 2017
Biffler | |
---|---|
Type | Multi-Shot |
Attribute | Blind |
Weight | Light |
Default Fighter | Lola Pop |
Brand | Unknown |
This page is a stub and needs more information. Please help ARMS Institute by expanding it.
The Biffler is an Multi-Shot-type ARMS weapon with the Blind attribute.
Description
Appearance
The Biffler appears as a tall yellow box housing 3 blue stamp heads arranged vertically.
Function
"Stamps a certain beloved commentator's image onto your opponent's face and marks particularly jumpy foes. Not a valid passport stamp." —Official Description
- When its charged attack hits an opponent, three circular stamps depicting Biff will appear on the opponent's screen.
- A Rush will increase the weight class of the projectiles to medium for the duration of the attack.
- The Biffler has a vertical spread pattern, apt at catching opponents in the air.
Technical data
Damage
Uncharged | Charged | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70 | 35 | 20 | 90 | ||||||||
Rush attack | |||||||||||
First hit | 50 | 40 | 30 | ||||||||
Second hit | 20 | 5x2 | |||||||||
Third hit onwards | 5x3 |
Frame data
Biffler | |||||
---|---|---|---|---|---|
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | TBD | TBD | TBD | TBD |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ジョーカー Jōkā |
Joker |
German | Trimadeus | From Tri (Greek for Three) and Armadeus, german for Biff |
Version history
Version history | ||
---|---|---|
3.0.0 | Added to game. | |
3.1.0 | ▲ Increased retraction speed. | |
3.2.0 | ▲ Increased retraction speed. ▶ Increased floatiness of jump attacks. |