Skully: Difference between revisions

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|name2=4.1.0
|change2={{Buff}} Increased curving.<br>{{Buff}} Increased homing.<br>{{Change}} Adjusted floatation of jump attacks.
|change2={{Buff}} Increased curving.<br>{{Buff}} Increased homing.<br>{{Change}} Decreased floatation of jump attacks.
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Revision as of 07:02, 30 November 2017

Skully
Skully.png
Type Unique
Attribute Attrib-Poison.png Poison
Weight Light
Default Fighter Icon-Misango.png Misango
Brand Brand7.svg


The Skully is a unique ARMS weapon with the Poison attribute.

Description

Appearance

This weapon looks like a small bird skull with three feathers on the top of its head. When charged, the beak and eyes glow an intense purple.

Function

"A stripped-down ARM that's sacrificed aesthetics for power and speed. It's basically only skin and bones now. Well, just bones. Poisonous bones."


  • Fighters hit by a charged punch from this weapon will be afflicted with poison, causing them damage over time.
  • The Skully flies at a high speed towards the opponent; it has very little curving abilities.

Technical data

Damage

Uncharged Charged
70 70

Frame Data

Skully
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 46 frames (0.77 sec. approx) 11 frames (0.18 sec. approx) 46 frames (0.77 sec. approx) 11 frames (0.18 sec. approx)
Max duration (charged) 42 frames (0.7 sec. approx) 11 frames (0.18 sec. approx) 43 frames (0.72 sec. approx) 11 frames (0.18 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese スカリー
Sukarī
Skully

Version History

Version history
4.0.0 Added to game.
4.1.0 Increased curving.
Increased homing.
Decreased floatation of jump attacks.


Trivia