Parasol
Jump to navigation
Jump to search
Parasol | |
---|---|
Type | Unique |
Attribute | Wind |
Weight | Medium |
Default Fighter | Twintelle |
Brand | Unknown |
The Parasol is a Unique-type ARMS weapon with the Wind attribute.
Description
Appearance
Function
"When it's raining fists, grab one of these! The undeniable elegance of these umbrellas will leave your opponent's head spinning." —Official Description
Technical data
Damage
Uncharged | Charged | |||
---|---|---|---|---|
90 | 100 | |||
Rush attack | ||||
65 | 55 | 30 | 20 | 5 |
Frame data
Parasol | |||||
---|---|---|---|---|---|
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | TBD | TBD | TBD | TBD |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | パラソル Parasoru |
Parasol |
Dutch | Parasol | Parasol |
French | Parasol | Parasol |
German | Schutzschirm | Sunshade |
Italian | Parasole | Parasol |
Russian | Зонт Zont |
Ubrella |
Spanish | Parasol | Parasol |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.1.0 | ▲ Increased expansion rate when extending. ▲ Increased retraction speed. ▼ Decreased expansion rate for charge attacks. | |
3.0.0 | ▲ Increased speed of charge attack. ▲ Increased expansion rate of charge attack. ▲ Improved homing ability. |