Buff: Difference between revisions
Jump to navigation
Jump to search
(Brought layout in-line with Toaster page. Rearranged some of the layout design for ease of reading, added additional values.) |
m (Fixed some mistakes) |
||
Line 7: | Line 7: | ||
|fighter=Ninjara}} | |fighter=Ninjara}} | ||
'''Buff''' is a [[Glove]]-type [[ARMS (equipment)|ARMS]] weapon. | The '''Buff''' is a [[Glove]]-type [[ARMS (equipment)|ARMS]] weapon. | ||
==Description== | ==Description== |
Revision as of 08:02, 23 October 2017
Buff | |
---|---|
Type | Glove |
Attribute | Null |
Weight | Medium |
Default Fighter | Ninjara |
Brand | Unknown |
The Buff is a Glove-type ARMS weapon.
Description
Appearance
The Buff appears as a green boxing glove with a blue and white logo on the backside
Function
"Great all-around gloves that buff up big. Designed as an entry point for curving ARMS, many fighters now appreciate their straightforward abilities." —Official Description
- While it has no attribute, it has the ability to grow when charged.
- A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.
Technical data
Damage
Uncharged | Charged | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
90 | 100 | ||||||||||||
Rush | |||||||||||||
30 | 25 | 20 | 10x9 | 25 |
Frame data
Buff | |||||
---|---|---|---|---|---|
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | TBD | TBD | TBD | TBD | |
Max duration (charged) | TBD | TBD | TBD | TBD | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | TBD | TBD | TBD | TBD |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | プレッシャー Puresshā |
Pressure |
Dutch | Afstraffer | Punisher |
French | Compresseur | Compressor |
German | Rausschmeisser | Bouncer (in discotheques; lit: person who throws someone out) |
Italian | Castigatore | Castigator |
Russian | Вышибала Vyshibala |
Bouncer |
Spanish | Vigilante | Vigilante |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.1.0 | ▼ Decreased extension speed. ▼ Decreased expansion rate when extending. |