Brrchuk: Difference between revisions

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{{NavboxARMS}}
The ''Brrchuk'' is an [[Ice]]-attribute Whip-type ARM.
The ''Brrchuk'' is an [[Ice]]-attribute Whip-type ARM.


==Description==
==Description==
===Appearance===
===Appearance===
The Brrchuk's design is highly based around the [[Funchuk]], with an ice theme. The hand becomes a mitten, the chucks gain spikes, and the handles take on a padding-like appearance.
The Brrchuk's design is highly based around the [[Funchuk]], with an ice theme. The hand becomes a mitten, the nunchucks gain spikes, and the handles take on a padding-like appearance.
 
===Function===
{{FlavorText|It's a nunchuk that freezes its surroundings with a cyclone of chilly wind! Use it during a jump attack to see something really cool... Aren't you curious?|[http://arms.nintendo.com/arms/ Official Description]}}
 
Despite its similar appearance to the Funchuk, the Brrchuk has a radically different function - its movement types are switched. When used on the ground, the Brrchuk moves straight forward, spinning to create a large circular hitbox. However, when used in midair, it behaves similarly to a Whip type ARM, with a tall but thin hitbox.
 
{{NavboxARMS}}

Revision as of 06:07, 22 December 2017

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Brrchuk
Brrchuk.png
Type Nunchuck
Attribute Attrib-Ice.png Ice
Weight Medium
Default Fighter Icon-Dr. Coyle.png Dr. Coyle
Brand Brand8.svg


The Brrchuk is an Ice-attribute Whip-type ARM.

Description

Appearance

The Brrchuk's design is highly based around the Funchuk, with an ice theme. The hand becomes a mitten, the nunchucks gain spikes, and the handles take on a padding-like appearance.

Function

"It's a nunchuk that freezes its surroundings with a cyclone of chilly wind! Use it during a jump attack to see something really cool... Aren't you curious?"
Official Description


Despite its similar appearance to the Funchuk, the Brrchuk has a radically different function - its movement types are switched. When used on the ground, the Brrchuk moves straight forward, spinning to create a large circular hitbox. However, when used in midair, it behaves similarly to a Whip type ARM, with a tall but thin hitbox.