Blorb: Difference between revisions
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'''Blorb''' is an [[ARMS (equipment)|ARMS]] weapon with the [[Blind]] attribute | '''Blorb''' is an [[Unique]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Blind]] attribute. | ||
== Description == | == Description == | ||
{{FlavorText|Big, bouncy, bulbous blobs of unknown origin. The latest research suggests that they're very sticky and have a fantastic fruit-like flavor.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Big, bouncy, bulbous blobs of unknown origin. The latest research suggests that they're very sticky and have a fantastic fruit-like flavor.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
Fighters hit by the Blorb will be temporarily blinded by blue slime. The Blorb bounces off the floor and walls, allowing unpredictable movement. | |||
* Fighters hit by the '''Blorb''' will be temporarily blinded by blue slime. | |||
* The '''Blorb''' has a significant arc and bounces off the floor and walls, allowing unpredictable movement. | |||
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|S.Heavy]] for the duration of the attack. | |||
* Prior to the introduction of the [[Biffler]], it was only ARM with the [[Blind]] attribute. | |||
==Damage== | ==Damage== |
Revision as of 03:49, 23 October 2017
Blorb | |
---|---|
Type | Unique |
Attribute | Blind |
Weight | Heavy |
Default Fighter | Helix |
Brand | Unknown |
Blorb is an Unique-type ARMS weapon with the Blind attribute.
Description
"Big, bouncy, bulbous blobs of unknown origin. The latest research suggests that they're very sticky and have a fantastic fruit-like flavor." —Official Description
- Fighters hit by the Blorb will be temporarily blinded by blue slime.
- The Blorb has a significant arc and bounces off the floor and walls, allowing unpredictable movement.
- A Rush will increase the weight class of the projectiles to S.Heavy for the duration of the attack.
- Prior to the introduction of the Biffler, it was only ARM with the Blind attribute.
Damage
Uncharged | Charged | |||||||
---|---|---|---|---|---|---|---|---|
100 | 100 | |||||||
Rush | ||||||||
First | 30 | 20x2 | 15 | 5x3 | 100 | |||
Followup | 5x7 | 10 |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.1.0 | Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted. |
Gallery
-
Master Mummy's face covered in blue slime.
-
Master Mummy's vision after being hit by a Blorb.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ゲルゲル Geru-Geru |
Gel Gel |
Dutch | Slijmbal | Slime ball |
French | Blorbe | From blob, and orbe, orb |
German | Blobber | Blober |
Italian | Globoblob | From globo, globe, and blob |
Russian | Слизер Slizer |
From слизь sliz', mucus/slime |
Spanish | Elastibola ADN | Elastic DNA ball |