Blorb: Difference between revisions

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|fighter=Helix}}
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'''Blorb''' is an [[Unique]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Blind]] attribute.


== Description ==
The '''Blorb''' is an [[Unique]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Blind]] attribute.
 
==Description==
===Appearance===
The Blorb appears as a large blue gel-like sphere held in place by straps attached to the wrist.
 
===Function===
{{FlavorText|Big, bouncy, bulbous blobs of unknown origin. The latest research suggests that they're very sticky and have a fantastic fruit-like flavor.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|Big, bouncy, bulbous blobs of unknown origin. The latest research suggests that they're very sticky and have a fantastic fruit-like flavor.|[http://arms.nintendo.com/arms/ Official Description]}}


* Fighters hit by the '''Blorb''' will be temporarily blinded by blue slime.
* Fighters hit by the Blorb will be temporarily blinded by blue slime.
* The '''Blorb''' has a significant arc and bounces off the floor and walls, allowing unpredictable movement.
* The Blorb has a significant arc and bounces off the floor and walls, allowing unpredictable movement.
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|S.Heavy]] for the duration of the attack.
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|S.Heavy]] for the duration of the attack.
* Prior to the introduction of the [[Biffler]], it was only ARM with the [[Blind]] attribute.


==Damage==
==Technical data==
===Damage===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|-
|-
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|}


==Version history==
===Frame data===
{{VersionHistory
{{FrameData
|name1=1.0.0
|uframestartup= 0
|change1=Added to game.
|uframetotal= 0
|name2=2.1.0
|cframestartup= 0
|change2=Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
|cframetotal= 0
}}
}}
== Gallery ==
== Gallery ==
<gallery>
<gallery>
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|SpaM=Elastic DNA ball
|SpaM=Elastic DNA ball
}}
}}
==Version history==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=2.1.0
|change2=Corrected odd behaviour that occurred when a rush attack connected with an opponent that was not targeted.
}}
== Trivia ==
* Prior to the introduction of the [[Biffler]], the Blorb was only ARM with the [[Blind]] attribute.


{{NavboxARMS}}
{{NavboxARMS}}

Revision as of 04:48, 23 October 2017

Blorb
Blorb.png
Type Unique
Attribute Attrib-Blind.png Blind
Weight Heavy
Default Fighter Icon-Helix.png Helix
Brand Unknown


The Blorb is an Unique-type ARMS weapon with the Blind attribute.

Description

Appearance

The Blorb appears as a large blue gel-like sphere held in place by straps attached to the wrist.

Function

"Big, bouncy, bulbous blobs of unknown origin. The latest research suggests that they're very sticky and have a fantastic fruit-like flavor."
Official Description


  • Fighters hit by the Blorb will be temporarily blinded by blue slime.
  • The Blorb has a significant arc and bounces off the floor and walls, allowing unpredictable movement.
  • A Rush will increase the weight class of the projectiles to S.Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
100 100
Rush
First 30 20x2 15 5x3 100
Followup 5x7 10

Frame data

Blorb
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese ゲルゲル
Geru-Geru
Gel Gel
 Dutch Slijmbal Slime ball
 French Blorbe From blob, and orbe, orb
 German Blobber Blober
 Italian Globoblob From globo, globe, and blob
 Russian Слизер
Slizer
From слизь sliz', mucus/slime
 Spanish Elastibola ADN Elastic DNA ball

Version history

Version history
1.0.0 Added to game.
2.1.0 Corrected odd behaviour that occurred when a rush attack connected with an opponent that was not targeted.


Trivia

  • Prior to the introduction of the Biffler, the Blorb was only ARM with the Blind attribute.