Slamamander: Difference between revisions
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== Description == | == Description == | ||
{{FlavorText|Extending across the battlefield like sharply curving whips, these ARMS snake, expand, and send opponents flying when they connect.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Extending across the battlefield like sharply curving whips, these ARMS snake, expand, and send opponents flying when they connect.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | |||
{| class="wikitable" | |||
|- | |||
! width="50%" | Uncharged !! Charged | |||
|- | |||
| align="center" | 80 || align="center" | 90 | |||
|} | |||
{{NavboxARMS}} | {{NavboxARMS}} |
Revision as of 21:12, 5 June 2017
Slamamander | |
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Type | Whip |
Attribute | Wind |
Weight | Medium |
Default Fighter | Kid Cobra |
Brand | Unknown |
Slamamander is a Whip-type ARMS weapon with the Wind attribute.
Description
"Extending across the battlefield like sharply curving whips, these ARMS snake, expand, and send opponents flying when they connect." —Official Description
Damage
Uncharged | Charged |
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80 | 90 |