Phoenix: Difference between revisions
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==Description== | ==Description== | ||
{{FlavorText|These wild birds dart up, down, left, and right as they please. And when they catch fire, they look about as cool as anything ever.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|These wild birds dart up, down, left, and right as they please. And when they catch fire, they look about as cool as anything ever.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | |||
{| class="wikitable" | |||
|- | |||
! width="50%" | Uncharged !! Charged | |||
|- | |||
| align="center" | 80 || align="center" | 120 | |||
|} | |||
== Gallery == | == Gallery == | ||
<gallery mode="packed"> | <gallery mode="packed"> |
Revision as of 13:32, 4 June 2017
Phoenix | |
---|---|
Type | Unknown |
Attribute | Fire |
Weight | Unknown |
Default Fighter | Master Mummy |
Brand | Unknown |
Phoenix is an ARMS weapon with the Fire attribute. It consists of two parts: a bird and its nest. When a fighter punches with the Phoenix, the bird flies away from its nest in the direction of the punch, then returns to it.
Description
"These wild birds dart up, down, left, and right as they please. And when they catch fire, they look about as cool as anything ever." —Official Description
Damage
Uncharged | Charged |
---|---|
80 | 120 |
Gallery
-
The nest contains three hatchlings.