Master Mummy: Difference between revisions

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Revision as of 02:45, 27 May 2017

Master Mummy
MasterMummy.png
Basic Information
Height7' 6" (231 cm)
Weight368 lb (167 kg)
StageMausoleum
Official Stats
Statistics
Standard ARMS


Master Mummy is a playable character in ARMS. He was one of the first characters announced as playable, being revealed alongside the game itself during the Nintendo Switch presentation in January 2017[1].

Appearance

Master Mummy's bulky body is mostly covered in strips of linen, which also make up his arms. His skin is violet, and his eyes have spiraled irises. He wears a one-shoulder wrestling singlet and sneakers.

Backstory

Master Mummy's body is solidly built, for a mummy. He is an ultra heavyweight and doesn't flinch from the odd punch. Little is known about him, except that he woke up in Mummy Hospital. It's unknown why he fights in the Grand Prix.

He loves his family, but their whereabouts are currently unknown.[2]

Abilities

Size 5/5
Arm Girth 5/5
Speed 1/5
Jumping 1/5
Punch Taking 5/5
Freshness 1/5


Ability 1: When blocking, will heal in 10 health increments; healing per second increases the longer block is held

Ability 2: Will not flinch from non-charged (and some charged) attacks while jumping, dashing, or punching; also gain 50% damage reduction when a punch is resisted

Throw Damage: 200

Costumes

Color Default Red Black Green
Image File:MasterMummy1.jpg File:MasterMummyRed.jpg File:MasterMummyBlack.jpg File:Master Mummy Green.jpg

References

  1. Nintendo of America. "Nintendo Switch Presentation 2017", 2017-01-13, retrieved on 2017-05-02.
  2. Nintendo Co., Ltd., Master Mummy, retrieved 2017-05-04.