Spring Man

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The Bouncer
Spring Man
Basic Information
Height 5' 11" (182 cm)
Weight 168 lb (76 kg)
Age 20
Affiliation Spring Gym
Stage Spring Stadium
Hobbies Weight lifting, pizza
Voice Actor Peter Von Gomm
Signature Spring Man signature.png
Official Stats
Size 3/5
Arm Girth 3/5
Speed 3/5
Jumping 3/5
Enthusiasm 5/5
Jokiness 5/5
Grab Damage 150
Walking Speed 100%
Dash Distance 100%
Charge Dash Distance 100%

Max Charge Time 2.6 seconds
Standard ARMS
"Fresh from Spring Gym, we have Spring Man bouncing into the fray! Why do they call him 'the bouncer'? If you're asking, you're not paying attention! He's long dreamed of hanging that championship belt on his mantle, but will he crack under pressure?"

Spring Man is a playable fighter in ARMS. In the game, he is a young, enthusiastic fighter, and the newest contestant to join the Grand Prix. Along with Ribbon Girl, Spring Man was one of the first two fighters to be revealed for ARMS, and he is considered to be the face of the game.


Spring Man appears mostly human except for his spiraled irises and his metallic, spring-like ARMS. He has blue eyes, and shiny, light blue hair which is curled to resemble a spring. He wears a white athletic shirt, a magenta mask, blue-gray shorts, and magenta sneakers. He also wears a magenta chest plate featuring his logo.


"With arms made of springs, no wonder they call him "the bouncer"! At first glance it's hard to take this guy seriously, but in the ARMS game, he always takes center stage. He can perma-charge in a pinch, and that indomitable spirit is gonna take him right to the top!"
Official description

Spring Man is a young ARMS athlete who trains at Spring Gym. For many years, Spring Man has dreamed of defeating Max Brass and becoming champion of the ARMS Grand Prix. His favorite food is pizza, and he is often seen eating it in official art. Spring Man has a confident and enthusiastic personality. He takes a particular pride in his spring-like, pompadour hairstyle.

According to the ARMS Direct, an interview with Spring Man revealed that while he was initially surprised at his gift of ARMS, he later came to the realization that they were "actually pretty rad."

While discussing unrevealed stories in the ARMS Universe, director Kosuke Yabuki revealed in an interview that Spring Man is the third fighter to hold his name.[1]


One of Spring Man's abilities allows him to parry incoming attacks, giving him added time to counter and punish. It is performed by holding the dash or jump button and releasing at any time before max charge. If holding jump, the player has to wait until Spring Man touches the floor to be able to activate the ability. The parry is mainly used to bait and counter punches, cover wake-up options and defend against aggressive opponents. When Spring Man reaches 25% (250 HP) or lower damage, he glows red, and his ARMS stay permanently charged.


Spring Man is a great all-rounder, suitable for players of all skill levels. His middling stats make him good at almost everything, but not great at any one thing in particular. His deflect provides great defense from incoming punches, but because of the few active frames of the deflect ring and the nature of the deflect's activation, it's sometimes difficult to line up deflects properly with attacks about to hit him. It's also possible to focus too much on deflecting incoming ARMS and it's also fairly easy to fall into a rhythm with deflects, making it easier for his opponent to anticipate his actions. When using Spring Man, one should focus on keeping a solid balance of offense and defense, using his deflects appropriately to block attacks while also preparing counterattacks. Don't forget to make use of his shield, as it is the alternative for when a deflect can't be achieved, or if Spring Man tries to deflect an ARM that would hit him more than once (e.g. Explosive-Type ARMS). Spring Man works well with almost any ARM, but his Signature ARMS are a great for him as well. Don't be afraid to experiment with him and find the best set that works for you!

Related Badges[edit]

Main article: Badge Stash
Description Reward Design Unlock Criteria
You've sprung into action for
50 rounds! Spring Man
must be your go-to guy.
Token.svg60 Badge-Fixed-LogoSpringMan.png Play as Spring Man 50 times.
Have you been hitting the Spring Gym?
You've fought 500
whole rounds as Spring Man!
Token.svg200 Badge-Fixed-LogoSpringMan-Shiny.png Play as Spring Man 500 times.
You've defeated Spring Man
100 times! Let's see
him bounce back from that.
Token.svg100 Badge-Fixed-InverseLogoSpringMan.png Defeat Spring Man 100 times.
Spring Man's lost 250 rounds
against you! His springs are all
worn out now...
Token.svg200 Badge-Fixed-InverseLogoSpringMan-Shiny.png Defeat Spring Man 250 times.
You reached level 5
in the 1st Party Crash! Choosing
Spring Man really paid off.
Token.svg30 Badge-PartyCrash-SpringMan.png Choose Spring Man in the first Party Crash event and reach level 5 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You made it to Level 10
in the 1st Party Crash?
Spring Man would be so proud.
Token.svg30 Badge-PartyCrash-SpringMan-Shiny.png Choose Spring Man in the first Party Crash event and reach level 10 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You reached level 5
in the 9th Party Crash!
Nice work, Spring Man!
Token.svg30 Badge-PartyCrash-SpringManSketchLose.png Choose Spring Man in the ninth Party Crash event and reach level 5 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You reached level 10
in the 9th Party Crash!
Way to be, Spring Man!
Token.svg30 Badge-PartyCrash-SpringManSketchWin.png Choose Spring Man in the ninth Party Crash event and reach level 10 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You've fought in 10 rounds of
Spring Man vs. Springtron!
Token.svg60 Badge-Fixed-MatchupSpringManVsSpringtron.png Participate in 1-on-1 matches between Spring Man and Springtron adding up to a total of ten or more rounds.
You've fought in 10 rounds of
Max Brass vs. Spring Man!
Token.svg60 Badge-Fixed-MatchupMaxBrassVsSpringMan.png Participate in 1-on-1 matches between Max Brass and Spring Man adding up to a total of ten or more rounds.
You won a battle as Spring Man
using the Roaster. Aren't you just
aglow with the thrill of victory!
Token.svg30 Badge-Fixed-GlyphSpringMan.png Defeat an opponent using Spring Man equipped with the Roaster on at least one ARM.

Appearances in other media[edit]

Super Smash Bros. Ultimate[edit]

Spring Man punching Donkey Kong in Super Smash Bros. Ultimate

Spring Man appears in Super Smash Bros. Ultimate as an Assist Trophy that can be summoned by players in standard multiplayer modes to fight along their side. He punches players using Toasters, and will perform a Rush attack before leaving the stage. Spring Man is the first and only character who originated on the Nintendo Switch to appear as an Assist Trophy. He also appears as a costume worn by Mii Fighters, more specifically the Mii Brawler. He also appears as a spirit.




Spring Man
Spring Man's Costumes
Default Left Right Down
Icon-Spring Man.png
Icon-Spring Man-green.png
Icon-Spring Man-black.png
Icon-Spring Man-pink.png

To select a costume, click and hold Lstickclick.svg, then hold Lstick.svg in the direction of the desired costume while confirming with A.svg.

Victory Animations[edit]

Victory springman.gif Victory springman2.gif

In-Game Screenshots[edit]

Promotional Art[edit]

Grand Prix Ending[edit]


  • Spring Man was one of the first characters announced as playable, being revealed alongside the game itself during the Nintendo Switch Presentation on 2017-01-13.[2]
  • In his original reveal, Spring Man was known as "The Versatile Fighter" instead of "The Bouncer".
  • It is implied in one of Springtron's pre-battle quotes against him that Spring Man doesn't like math.
  • When Spring Man gets new ARMS, the same ARMS become available for Springtron, and vice versa - when Springtron gets new ARMS, the same ARMS are available for Spring Man.

Names in other languages[edit]

Spring Man

Language Name Meaning
 Japanese スプリングマン
Supuringu Man
Spring Man
 Chinese (Traditional) 彈簧人
Daahnwòhng Yàhn
Spring Man
 Chinese (Simplified) 弹簧人
Tánhuáng Rén
Spring Man
 Dutch Spring Man Spring Man
 French Spring Man Spring Man
 German Spring Man Spring Man
 Italian Spring Man Spring Man
 Russian Спрингмен
Transcription of English name
 Spanish Spring Man Spring Man

The Bouncer

Language Name Meaning
 Japanese 熱血! スプリングファイター
Nekketsu! Supuringu faitā
Hot‐blooded! Spring fighter
 Chinese (Traditional) 熱血彈簧鬥士
Yihthyut Daahnwòhng Dausih
不屈的彈簧鬥士 (Grand Prix)
Bātwāt dīk Daahnwòhng Dausih
Hot‐blooded Spring fighter
The Unyielding Spring Fighter
 Chinese (Simplified) 热血的弹簧斗士
Rèxuè de Tánhuáng Dòushì
顽强的弹簧斗士 (Grand Prix)
Wánqiáng de Tánhuáng Dòushì
The hot‐blooded Spring fighter
The Tenacious Spring Fighter
 Dutch De ideale springzoon
De veelzijdige vechter (original trailer)
The ideal spring son
The versatile fighter
 French L'homme ressort
Le combattant multifacette (original trailer)
The spring human
The versatile fighter
 German Der Springinsfeld
Der vielseitige Kämpfer (original trailer)
The in-field Spring
The versatile fighter
 Italian L'elastico eroe
Il lottatore versatile (original trailer)
The elastic hero
The versatile fighter
 Russian Человек-пружина
Rазносторонний боец (original trailer)
Raznastoronniy boyets
Spring human

Versatile fighter
 Spanish El saltarín
El luchador versátil (original trailer)
The jumper
The versatile fighter
 Czech Všestranný bojovník Versatile fighter
 Hungarian A rugalmas harcos The Flexible Warrior
 Polish Wszechstronny wojownik Versatile warrior
 Portuguese O lutador versátil The versatile fighter


  1. Weekly Famitsu, Translation by Nintendo Everything. "ARMS producer on updates, more lore to tell, eSports, future of the IP, more", 2018-03-17, retrieved 2018-11-12
  2. Nintendo of America. "Nintendo Switch Presentation 2017", 2017-01-13, retrieved on 2017-05-02.