Master Mummy: Difference between revisions
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{{InfoboxFighter | {{InfoboxFighter | ||
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== Backstory == | == Backstory == | ||
Master Mummy's body is solidly built, for a mummy. This ultra heavyweight doesn't flinch from the odd punch. Little is known about him, except that he woke up in Mummy Mospital. Why does he fight in the Grand Prix? | |||
He loves his family, but their whereabouts are currently unknown.<ref>Nintendo Co., Ltd., [https://www.nintendo.co.jp/switch/aabqa/fighter/4/index.html Master Mummy], retrieved 2017-05-04.</ref> | |||
== Attributes == | == Attributes == |
Revision as of 02:29, 5 May 2017
Master Mummy is a playable character in ARMS. He was one of the first characters announced as playable, being revealed alongside the game itself during the Nintendo Switch presentation in January 2017[1].
Appearance
Master Mummy's bulky body is mostly covered in strips of linen, which also make up his arms. His skin is violet, and his eyes have spiraled irises. He wears a one-shoulder wrestling singlet and sneakers. Master mummy may be part of his own type and Unknown_fighters #1 may be the same type as him.
Backstory
Master Mummy's body is solidly built, for a mummy. This ultra heavyweight doesn't flinch from the odd punch. Little is known about him, except that he woke up in Mummy Mospital. Why does he fight in the Grand Prix?
He loves his family, but their whereabouts are currently unknown.[2]
Attributes
Master Mummy is a slow, heavy fighter. When hit with an uncharged arm, he will not be stunned and will take reduced damage. While blocking, he recovers health by 10 HP at a time. The frequency at which he regains health increases the longer he holds his guard.
Costumes
Color | Default | Red |
---|---|---|
Image | File:MasterMummy1.jpg | File:MasterMummyRed.jpg |
References
- ↑ Nintendo of America. "Nintendo Switch Presentation 2017", 2017-01-13, retrieved on 2017-05-02.
- ↑ Nintendo Co., Ltd., Master Mummy, retrieved 2017-05-04.