Beta elements

From ARMS Institute, the ARMS Wiki
Revision as of 02:59, 25 December 2017 by Nyargleblargle (talk | contribs) (Mentioning Slapamander changes)

Beta elements are gameplay and aesthetic elements of a particular game that were shown in official material or referenced internally but not included in the final game. The following is a list of beta elements in ARMS.

UI

  • The Rush Meter originally featured a button prompt once filled.
  • Most character portraits were somewhat different in ARMS's January demo.
  • In ARMS's January demo, the win counters consisted of blue dots in place of the game's final white dots.

ARMS

  • The Popper initially had a primarily orange color scheme and featured a different brand.
  • The Slapamander originally had a black color scheme with orange accents, closer to the final design of the Slamamander.
  • Some characters had different standard ARMS in the game's January demo, some notably overlapping with other characters: