Stun: Difference between revisions

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[[File:Attrib-Stun.png|right]]
[[File:Attrib-Stun.png|right]]


[[Fighters]] hit by [[ARMS_(equipment)|ARMS]] with the '''Stun''' attribute are unable to move for a short period of time, allowing for a quick follow up attack. While stunned, fighters will glow yellow.<ref>Nintendo of America. [https://youtu.be/hY2_Xu3f8Bc?t=170 "ARMS Direct 5.17.2017"], retrieved on 2017-05-29.</ref>
'''Fire''' is one of the seven [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS_(equipment)|ARMS]] with the '''Stun''' attribute will render fighters unable to move for a short period of time, allowing for a quick follow up attack. While stunned, fighters will glow yellow.<ref>Nintendo of America. [https://youtu.be/hY2_Xu3f8Bc?t=170 "ARMS Direct 5.17.2017"], retrieved on 2017-05-29.</ref>


== References ==
== References ==
<references />
<references />
{{NavboxAttributes}}
{{NavboxAttributes}}

Revision as of 20:21, 29 May 2017

Attrib-Stun.png

Fire is one of the seven ARM Attributes. When charged, ARMS with the Stun attribute will render fighters unable to move for a short period of time, allowing for a quick follow up attack. While stunned, fighters will glow yellow.[1]

References

  1. Nintendo of America. "ARMS Direct 5.17.2017", retrieved on 2017-05-29.
ARMS attributes
Attrib-Fire.pngAttrib-Electric.pngAttrib-Wind.pngAttrib-Stun.pngAttrib-Explosion.pngAttrib-Ice.pngAttrib-Blind.pngAttrib-Poison.pngAttrib-None.png