Stun: Difference between revisions
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[[File:Attrib-Stun.png|right]] | [[File:Attrib-Stun.png|right]] | ||
[[ | '''Fire''' is one of the seven [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS_(equipment)|ARMS]] with the '''Stun''' attribute will render fighters unable to move for a short period of time, allowing for a quick follow up attack. While stunned, fighters will glow yellow.<ref>Nintendo of America. [https://youtu.be/hY2_Xu3f8Bc?t=170 "ARMS Direct 5.17.2017"], retrieved on 2017-05-29.</ref> | ||
== References == | == References == | ||
<references /> | <references /> | ||
{{NavboxAttributes}} | {{NavboxAttributes}} |
Revision as of 20:21, 29 May 2017
Fire is one of the seven ARM Attributes. When charged, ARMS with the Stun attribute will render fighters unable to move for a short period of time, allowing for a quick follow up attack. While stunned, fighters will glow yellow.[1]
References
- ↑ Nintendo of America. "ARMS Direct 5.17.2017", retrieved on 2017-05-29.
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