1,204
edits
(→Names in other languages: removed Portuguese) |
(2.1.0) |
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==Damage== | ==Damage== | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! width=" | ! width="44.44%" colspan="4"| Uncharged !! colspan="5" | Charged | ||
|- | |- | ||
| | | colspan="4"| 100 || colspan="5"| 100 | ||
|- | |- | ||
! colspan=" | ! colspan="9" | Rush | ||
|- | |- | ||
| width=" | ! First | ||
| width="11.11%" | 30 || colspan="2" width="22.22%" | 20x2 || width="11.11%" | 15 || colspan="3" width="33.33%" | 5x3 || 100 | |||
|- | |- | ||
| colspan="7" width=" | ! Followup | ||
| colspan="7" width="77.78%" | 5x7 || 10 | |||
|} | |} | ||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=2.1.0 | |||
|change2=Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted. | |||
}} | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> |