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'''Items''' are tools that randomly spawn in battle, carried by drones. They can either damage or heal [[fighters]]. Their spawning can be toggled in the game's rules.<ref>[https://twitter.com/ARMS_Cobutter ARMS_Cobutter]. [https://twitter.com/ARMS_Cobutter/status/871202848909926404 "Tweet"], {{#dateformat:2017-06-03}}, retrieved on {{#dateformat:2017-06-04}}.</ref> | |||
[[File:Items.jpg|450px|thumb|right|The four items available in-game.]] | |||
== List of items == | |||
* [[HP Juice]] heals fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/rILDIPn.jpg "Modes & Rules, p.20"], retrieved on {{#dateformat:2017-05-28}}.</ref> | |||
* [[Rush Juice]] increases the rush gauge of fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/aoZIR0C.jpg "Modes & Rules, p.21"], retrieved on {{#dateformat:2017-05-28}}.</ref> | |||
* [[Fire Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and knocking them down.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/uObVUde.jpg "Modes & Rules, p.22"], retrieved on {{#dateformat:2017-05-28}}.</ref> This effect is similar to that of the [[Explosion]] attribute. They spawn attached to a levitation device, detaching when hit by a player. | |||
* [[Shock Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and disabling their [[ARMS (extendable)|ARMS]].<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/0uCcU7K.jpg "Modes & Rules, p.23"], retrieved on {{#dateformat:2017-05-28}}</ref> This effect is similar to that of the [[Electric]] attribute. They spawn attached to a levitation device, detaching when hit by a player. | |||
== Other appearances of drones == | |||
Item drones also serve other purposes beyond bringing items into fights. These include | |||
* Dropping the ball into the court in [[V-Ball]] | |||
* Carrying clocks and [[ARMS_(equipment)|ARMS]] in [[ARM Getter]]. | |||
== References == | |||
<references /> | |||
{{NavboxItems}} |
Revision as of 18:06, 19 September 2017
Items are tools that randomly spawn in battle, carried by drones. They can either damage or heal fighters. Their spawning can be toggled in the game's rules.[1]
List of items
- HP Juice heals fighters standing inside its circular area of effect.[2]
- Rush Juice increases the rush gauge of fighters standing inside its circular area of effect.[3]
- Fire Bombs explode after a short time, dealing damage to fighters in the blast radius and knocking them down.[4] This effect is similar to that of the Explosion attribute. They spawn attached to a levitation device, detaching when hit by a player.
- Shock Bombs explode after a short time, dealing damage to fighters in the blast radius and disabling their ARMS.[5] This effect is similar to that of the Electric attribute. They spawn attached to a levitation device, detaching when hit by a player.
Other appearances of drones
Item drones also serve other purposes beyond bringing items into fights. These include
- Dropping the ball into the court in V-Ball
- Carrying clocks and ARMS in ARM Getter.
References
- ↑ ARMS_Cobutter. "Tweet", 2017-06-03, retrieved on 2017-06-04.
- ↑ In-Game Help. "Modes & Rules, p.20", retrieved on 2017-05-28.
- ↑ In-Game Help. "Modes & Rules, p.21", retrieved on 2017-05-28.
- ↑ In-Game Help. "Modes & Rules, p.22", retrieved on 2017-05-28.
- ↑ In-Game Help. "Modes & Rules, p.23", retrieved on 2017-05-28
Items in ARMS | |||
---|---|---|---|
HP Juice |
Rush Juice |
Fire Bomb |
Shock Bomb |