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(Brought layout in-line with Toaster page. Rearranged some of the layout design for ease of reading, added additional values.) |
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==Description== | ==Description== | ||
===Appearance=== | |||
The Boomerang appears as a yellow boomerang with a red and white pattern on the top side. | |||
===Function=== | |||
{{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Thanks to their looping flight path, obstacles ain't no thing. Charge 'em up to unleash a cyclone that'll send your opponent flying!|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | * A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack. | ||
==Technical data== | |||
===Damage=== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
== | ===Frame data=== | ||
{{ | {{FrameData | ||
| | |uframestartup= 0 | ||
| | |uframetotal= 0 | ||
|cframestartup= 0 | |||
| | |cframetotal= 0 | ||
}} | |||
| | |||
==Gallery== | ==Gallery== | ||
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|SpaM=Boomerang | |SpaM=Boomerang | ||
}} | }} | ||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=2.0.0 | |||
|change2={{Buff}}Shortened the amount of time necessary to return after being extended. | |||
|name3=2.1.0 | |||
|change3={{buff}}Increased speed when throwing in a wide curve.<br>{{buff}} Increased extension speed.<br>{{buff}} Increased homing. | |||
|name4=3.0.0 | |||
|change4={{Buff}} Increased speed when thrown with an outside curve.<br> | |||
{{Buff}} Improved homing ability.<br> | |||
Adjusted path traveled when extending.}} | |||
== Trivia == | |||
{{NavboxARMS}} | {{NavboxARMS}} |
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