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[[File:Version2Art.jpg|thumb|Artwork created for Version 2.0.0's release.]] | |||
'''Version 2.0.0''' is an update to [[ARMS (game)|ARMS]] that was released on {{#dateformat:2017-07-11}}. It adds [[Max Brass]]. | |||
== Features == | |||
*ARMS League Commissioner [[Max Brass]] added as a playable character. | |||
*New [[ARMS (equipment)|ARMS]] [[Nade]], [[Roaster]], and [[Kablammer]] added. | |||
*New stage [[Sky Arena]] added. | |||
*New versus mode [[Hedlok Scramble]] added. Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match. | |||
*[[Stats]] added to the Top Menu. Check stats such as your most used fighter, best stage, and ARM accuracy. | |||
*[[Events]] added to the Top Menu. Here you can set whether or not you want to join official online events. | |||
== Fixes == | |||
*Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster. | |||
*Raised highest rank in Ranked Match to 20. | |||
*Increased the penalty for disconnecting during Ranked Match play. | |||
*Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang | |||
*Increased movement speed of the Guardian. | |||
*Improved visibility during charge attacks for the Popper and Cracker. | |||
*Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra | |||
*Increased the amount of time it takes to recover when a grab is deflected with a single punch. | |||
*Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits. | |||
*Decreased the distance Kid Cobra travels when jumping. | |||
*Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking. | |||
*Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up. | |||
*Fixed issue where the time necessary for the Triblast to return when deflected was shortened. | |||
*Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire. | |||
*Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack. | |||
*Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended. | |||
*In online play, fixed issue where the appearance or non-appearance of items could differ between devices. | |||
*In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed. | |||
*In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time. | |||
*In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible. | |||
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