Anonymous

Guardian: Difference between revisions

From ARMS Institute, the ARMS Wiki
412 bytes added ,  16 August 2017
2.1.0 and rush damage (yes, I did check to see if they changed it)
m (Moved version history to proper spot)
(2.1.0 and rush damage (yes, I did check to see if they changed it))
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==Damage==
==Damage==
{| class="wikitable"
{| class="wikitable" style="text-align:center"
|-
|-
! width="50%" | Uncharged !! Charged
! width="40%" colspan="2" | Uncharged !! colspan="3" | Charged
|-
|-
| align="center" | 80 || align="center" | 80
| colspan="2" | 80 || colspan="3" | 100
|-
! colspan="5" | Rush attack
|-
| width = "20%" | 60 || 40 || width="20%" | 30 || width="20%" | 20 || 5
|}
|}


== Version history ==
== Version history ==
{{VersionHistory|name1=1.0.0|change1=Added to game.|name2=2.0.0|change2={{Buff}}Increased movement speed.}}
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
|name2=2.0.0
|change2={{Buff}}Increased movement speed.
|name3=2.1.0
|change3={{buff}} Made it so the electric shock when a charge attack connects lasts longer.<br>
Corrected odd behavior that occurred when a rush attack connected with a wall or platform.<br>
{{buff}} Charged damage increased from 80 to 100.
}}


==Names in other languages==
==Names in other languages==