Byte & Barq

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Revision as of 19:47, 1 June 2017 by Mjmannella (talk | contribs)


Byte & Barq are fighters in ARMS. They were revealed during the ARMS Direct 5.17.2017. They are a robotic duo that fight alongside each other. Byte is a tall robot, while Barq is a cubic robot with a wheel for movement. Byte is controlled by the player, and Barq is controlled by the AI.

The Clockwork Cops
Byte & Barq
Char-byte-barq.png
Basic Information
Height6' 2" (189 cm)
Weight265 lb (120 kg) Total
Ageunknown
StageBuster Beach
Official Stats
Statistics
Standard ARMS

Appearance

Byte is a humanoid robot whose extendable arms resemble clockwork mainsprings. He has large wind-up keys on his shoulders. Though he does not seem to be wearing clothes, his design is reminiscent of a police uniform, complete with a badge on his hat-equivalent. According to The official ARMS website, their model is called, 'K-900'.

Byte's robotic canine partner Barq is shaped like a dog's head mounted on a single wheel. He wears sunglasses and, like Byte, has a beacon light on top of his head.

Backstory

Police-bot Byte and robo-dog Barq are a two-in-one patrol combo! Jumping off of Barq like a springboard can help Byte land his punches. If they win the Grand Prix, who will patrol the beaches?

Abilities

Size  
Arm Girth  
Speed  
Jumping  
Bromance  
Water Resistance  


Ability 1: Barq is AI controlled and can attack, move, bodyblock, and be knocked out for around 5 seconds; using the Super Move will instantly revive Barq and merge him with Byte, removing him from the field

Ability 2: Byte can jump on Barq to jump with extra height

Throw Damage: 150

Costumes

File:Logo-Byte And Barq.png
Byte And Barq's Costumes
Up Left Right Down
 
File:Icon-Byte And Barq.png
Blue
 
File:Icon-Byte And Barq-orange.png
Orange
File:White.PNG
File:Icon-Byte And Barq-white.png
White
File:Byte-Barq-Chartreuse.jpg
File:Icon-Byte And Barq-green.png
Green

To select a costume, click and hold  , then hold   in the direction of the desired costume while confirming with  . Simply choosing a character without tilting the stick will select the first costume not taken (in the order of up-right-down-left) and if multiple players tilt the stick in the same direction while selecting the same character, they will be the same costume.


References