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(Modified layout slightly to consolidate the details. Added info on rush and spread pattern.) |
(Brought layout in-line with Toaster page. Rearranged some of the layout design for ease of reading, added additional values.) |
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|fighter=Lola Pop}} | |fighter=Lola Pop}} | ||
{{stub}} | {{stub}} | ||
The '''Biffler''' is an [[Multi-Shot]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Blind]] attribute. | The '''Biffler''' is an [[Multi-Shot]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Blind]] attribute. | ||
==Description== | ==Description== | ||
===Appearance=== | |||
The Biffler appears as a tall yellow box housing 3 blue stamp heads arranged vertically. | |||
===Function=== | |||
{{FlavorText|Stamps a certain beloved commentator's image onto your opponent's face and marks particularly jumpy foes. Not a valid passport stamp.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Stamps a certain beloved commentator's image onto your opponent's face and marks particularly jumpy foes. Not a valid passport stamp.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* When its charged attack hits an opponent, three circular stamps depicting [[Biff]] will appear on the opponent's screen. | * When its charged attack hits an opponent, three circular stamps depicting [[Biff]] will appear on the opponent's screen. | ||
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to medium for the duration of the attack. | * A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to medium for the duration of the attack. | ||
* The | * The Biffler has a vertical spread pattern, apt at catching opponents in the air. | ||
==Damage== | ==Technical data== | ||
===Damage=== | |||
{| class="wikitable" style="text-align:center" width="30%" | {| class="wikitable" style="text-align:center" width="30%" | ||
! colspan="6" width="50%"| Uncharged !! colspan="6" width="50%"| Charged | ! colspan="6" width="50%"| Uncharged !! colspan="6" width="50%"| Charged | ||
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|} | |} | ||
== | ===Frame data=== | ||
{{ | {{FrameData | ||
| | |uframestartup= 0 | ||
| | |uframetotal= 0 | ||
| | |cframestartup= 0 | ||
| | |cframetotal= 0 | ||
}} | }} | ||
== Gallery == | |||
<gallery> | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|SpaM= | |SpaM= | ||
}} | }} | ||
==Version history== | |||
{{VersionHistory | |||
|name1=3.0.0 | |||
|change1=Added to game. | |||
|name2=3.1.0 | |||
|change2={{Buff}} Increased retraction speed. | |||
}} | |||
== Trivia == | |||
* Whilst also a [[Blind]] attribute ARM, the Biffler's blinding trait uses stamps rather than the gel a [[Blorb]] does. | |||
{{NavboxARMS}} | {{NavboxARMS}} |
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