ARMS (equipment): Difference between revisions
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→Types: Grammar and formatting. I don't think "type" is necessary but if that's how they're called in official material, feel free to add it back. I can't remember for sure.
(→Types: Added) Tags: Mobile edit Mobile web edit |
DatNuttyKid (talk | contribs) (→Types: Grammar and formatting. I don't think "type" is necessary but if that's how they're called in official material, feel free to add it back. I can't remember for sure.) |
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== Types == | == Types == | ||
''(Note: these names may not be official.)'' | ''(Note: these names may not be official.)'' | ||
* '''Curve''' | * '''Curve''' ARMS fly in a wide arc from their starting position before returning, much like a real-life boomerang. | ||
* '''Glove''' | * '''Glove''' ARMS function like basic boxing gloves. | ||
* '''Heavy''' | * '''Heavy''' ARMS work similarly to Glove type ARMS; however, they are bigger, heavier, and do more damage. They can also be used to block enemy attacks. | ||
* '''Multi-Shot''' | * '''Multi-Shot''' ARMS fire many small projectiles at once, and are therefore harder to evade than other types. | ||
* '''Whip''' | * '''Whip''' ARMS expand in midair and do lots of knockback damage. | ||
* '''Hammer''' | * '''Hammer''' ARMS swing downward, knocking opponents to the ground. | ||
* '''Beam''' | * '''Beam''' ARMS fire a beam that cannot be blocked instead of punching traditionally. | ||
* ''' | * '''Shield''' ARMS move slowly and can block multiple hits before retracting. | ||
* '''Unique''' | * '''Unique''' ARMS have their own abilities that are not shared with any other ARMS. | ||
== Attributes == | == Attributes == |