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*New [[ARMS (equipment)|ARMS]] [[Nade]], [[Roaster]], and [[Kablammer]] added. | *New [[ARMS (equipment)|ARMS]] [[Nade]], [[Roaster]], and [[Kablammer]] added. | ||
*New stage [[Sky Arena]] added. | *New stage [[Sky Arena]] added. | ||
*New versus mode [[Hedlok Scramble]] added. Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match. | *New versus mode [[Hedlok Scramble]] added. Punch or touch the capsule containing the [[Hedlok]] mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match. | ||
*[[Stats]] added to the Top Menu. Check stats such as your most used fighter, best stage, and ARM accuracy. | *[[Stats]] added to the Top Menu. Check stats such as your most used fighter, best stage, and ARM accuracy. | ||
*[[Events]] added to the Top Menu. Here you can set whether or not you want to join official online events. | *[[Events]] added to the Top Menu. Here you can set whether or not you want to join official online events. | ||
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== Fixes == | == Fixes == | ||
*Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster. | *[[Snake Park]] has been swapped out for Sky Arena in the [[Ranked Match]] stage roster. | ||
*Raised highest rank in Ranked Match to 20. | *Raised highest rank in Ranked Match to 20. | ||
*Increased the penalty for disconnecting during Ranked Match play. | *Increased the penalty for disconnecting during Ranked Match play. | ||
*Improved visibility during charge attacks for the Popper and Cracker. | *Improved visibility during charge attacks for the [[Popper]] and [[Cracker]]. | ||
*Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Hydra | *Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: [[Hydra]] | ||
*Increased the amount of time it takes to recover when a grab is deflected with a single punch. | *Increased the amount of time it takes to recover when a grab is deflected with a single punch. | ||
*Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire. | *Fixed issue where ARMS such as [[Blorb]] and [[Megaton]] would catch on the ground and fail to fire. | ||
*Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack. | *Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack. | ||
*In online play, fixed issue where the appearance or non-appearance of items could differ between devices. | *In online play, fixed issue where the appearance or non-appearance of items could differ between devices. | ||
*In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed. | *In online play, fixed various issues with [[V-Ball]] including an issue where the ball would remain grounded and play would not proceed. | ||
*In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible. | *In online play, fixed issue where sometimes pillars in the [[Scrapyard]] would not be destructible. | ||
===[[Fighter]] adjusments=== | ===[[Fighter]] adjusments=== |