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{{FlavorText|A bird in the hand is worth two in an opponent's face, especially if they're electrically charged and ready to attack from any direction!|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|A bird in the hand is worth two in an opponent's face, especially if they're electrically charged and ready to attack from any direction!|[http://arms.nintendo.com/arms/ Official Description]}} | ||
* | * Curved trajectory ARM, it travels in the direction of the punch, capable of traveling in both straight and arc trajectories. | ||
* Unlike other | ** Unlike other Curve-type ARMS, it can arc its trajectory both up and down, as well as left to right. | ||
* A [[Rush_Gauge|Rush]] fires off the bird, if it misses it'll loop and return, if it lands it will cycle around hitting the target multiple times; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | * A [[Rush_Gauge|Rush]] fires off the bird, if it misses it'll loop and return, if it lands it will cycle around hitting the target multiple times; weight class of the projectiles is increased to [[ARMS (equipment)|Heavy]] for the duration of the attack. | ||
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