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Team Fight: Difference between revisions

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[[File:TeamFightMenu.jpg|thumb|''Team Fight'' as seen on the games' menu, including the default rules.]]
[[File:TeamFightMenu.jpg|thumb|''Team Fight'' as seen on the games' menu, including the default rules.]]
{{FlavorText|Team up and fight 2-on-2!|''In-game description''}}
'''Team Fight''' is a battle mode in ''[[ARMS (game)|ARMS]]'', available since [[Version 1.0.0]]. It is similar to a regular [[Fight]] match but introduces a team-based element. Up to four players can play ''Team Fight'', with any vacancies filled by CPU players.
 
'''Team Fight''' is a battle mode in [[ARMS (game)|ARMS]], available since [[Version 1.0.0]]. It is similar to a regular [[Fight]] match but introduces a team-based element. Up to four players can play ''Team Fight'', with any vacancies filled by CPU players.


== Overview ==
== Overview ==
In Team Fight, two teams of two players go head-to-head on any stage - one Orange team, and one Green team.  
In Team Fight, two teams of two players go head-to-head on any stage - one Orange team, and one Green team.  
To win a round, a team must meet one of the following criteria:
To win a round, a team must meet one of the following criteria:
* Be the last team standing;
* Be the last team standing.
* Have more players remaining than the other team;
* Have more players remaining than the other team.
* Have more total health than the other team;
* Have more total health than the other team.
The first team to win a set amount of rounds is considered the winner of the match, like a normal [[Fight]].  
The first team to win a set amount of rounds is considered the winner of the match, like a normal [[Fight]].  
Each team is connected by a tether that keeps them from getting too far apart; if one fighter moves beyond the limit of the tether, the other will be dragged along with them. This encourages fighters to stay closer together. This also makes [[Grab|grabs]] more powerful, because successfully grabbing and throwing one player on the opposing team will also cause the other to be pulled towards their ally and slammed into the ground for an additional 100 damage. In order for this to happen, however, the grab must be fully executed (e.g. [[Helix]] must complete his three-kick [[grab]] animation) - if interrupted mid-grab, no other fighters will be slammed into the ground.  
Each team is connected by a tether that keeps them from getting too far apart; if one [[fighter]] moves beyond the limit of the tether, the other will be dragged along with them. This encourages fighters to stay closer together. This also makes [[Grab|grabs]] more powerful, because successfully grabbing and throwing one player on the opposing team will also cause the other to be pulled towards their ally and slammed into the ground for an additional 100 damage. In order for this to happen, however, the grab must be fully executed (e.g. [[Helix]] must complete his three-kick [[grab]] animation); if interrupted mid-grab, no other fighters will be slammed into the ground.  


== Changeable Rules ==
== Changeable Rules ==
'' Main article: [[Rules]]''
'' Main article: [[Rules]]''
In ''Team Fight'', the following rules can be changed:
In ''Team Fight'', the following rules can be changed:
* Team combinations
* Team combinations
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