Seekie: Difference between revisions
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{{InfoboxARMS | |||
|name=Seekie | |||
|image=arm-seekie-right.png | |||
|type=Missile | |||
|attribute=Electric | |||
|fighter=Byte & Barq | |||
|brand=brand7}} | |||
The '''Seekie''' is a [[Missile]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Electric]] attribute. | |||
== Description == | |||
=== Appearance === | |||
The Seekie is shaped like a curved cartoonish rocket, with a yellow base, a black underbelly, and four fins. It has beady yellow eyes on its front that are half-closed; when it is charged, its eyes turn red and the eyelids shift to appear angry. | |||
=== Function === | |||
{{FlavorText|Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do.|[http://arms.nintendo.com/arms/ Official Description]}} | |||
* Unlike other ARMS, which the player can curve manually, the Seekie will fly forward a short distance before automatically curving towards the targeted opponent's current location when used. | |||
* When it is charged and it collides with a fighter or other surface, it will explode a moment later as if it were an [[Explosion]] ARM, dealing additional damage. Both the initial contact with the Seekie and its explosion have the Electric attribute. | |||
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | |||
===Damage=== | |||
{{ARMDamage | |||
|udamage=70 | |||
|cdamage=70 | |||
|explodedamage=40 | |||
|rdamage=200 | |||
|rushhits=2 | |||
}} | |||
===Frame data=== | |||
{{FrameData | |||
|status= Electric | |||
|statduration= 105 | |||
|ugroundextend= 75 | |||
|ugroundretract= 32 | |||
|uairextend= 76 | |||
|uairretract= 32 | |||
|cgroundextend= 72 | |||
|cgroundretract= 32 | |||
|cairextend= 73 | |||
|cairretract= 32 | |||
|ugrabgroundextend= 77 | |||
|ugrabgroundretract= 32 | |||
|ugrabairextend= 79 | |||
|ugrabairretract= 32 | |||
|cgrabgroundextend= 73 | |||
|cgrabgroundretract= 32 | |||
|cgrabairextend= 74 | |||
|cgrabairretract= 32 | |||
|rgroundextend= 110 | |||
|rgroundretract= 32 | |||
|rairextend= 111 | |||
|rairretract= 32 | |||
}} | |||
==Gallery== | |||
<gallery> | |||
</gallery> | |||
==Names in other languages== | |||
{{ForeignName | |||
|Jap=チェイサー | |||
|JapR=Cheisā | |||
|JapM=Chaser | |||
|Dut=Bliksemraket | |||
|DutM=Lightning rocket | |||
|Fre=Fulgurant | |||
|FreM=Flashing | |||
|Ger=Schocker | |||
|GerM=Shocker | |||
|Ita=Torpedine | |||
|ItaM=Stingray | |||
|Rus=Гончая | |||
|RusR=Gonchaya | |||
|RusM=Hound | |||
|Spa=Perseguidor | |||
|SpaM=Pursuer | |||
}} | |||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to game. | |||
|name2=2.1.0 | |||
|change2={{nerf}} Decreased retraction speed. <br> | |||
{{nerf}} Made it so the electric shock when a charge attack connects doesn’t last as long. | |||
}} | |||
== Trivia == | |||
{{NavboxARMS}} |